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Difference between revisions of "Sand Splash"

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== Description ==
 
== Description ==
  
[[Image:ThrowSand.gif|left]] Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.
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[[Image:ThrowSand.gif|left]] Throws sand at the target. Upon impact, the target has certain chance of being in blind status.
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== Prerequisite ==
 +
*Character Level 10
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== Details ==
 
== Details ==
  
*Command Input: 28 + Z
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*Command Input: {{Left}}{{Right}} + Z
*Casting Time: 0.5 seconds
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*Cool Time: 3 seconds
*Cool Time: 2 seconds
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*Possess piercing property.
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*Blinded targets will have low accuracy and vision briefly.
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*Although there is no casting time, there are frames of animation before the activation.  
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*Only [[Brawler]] can learn beyond level 10
  
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
 
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
 
*Only [[Elemental Master]] can learn beyond level 10
 
  
 
== Fighter ==
 
== Fighter ==

Revision as of 13:05, 30 June 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/fighter_13.flv" thumb="true" width="225" height="179"/>

Description

Throws sand at the target. Upon impact, the target has certain chance of being in blind status.


Prerequisite

  • Character Level 10


Details

  • Command Input: Leftkey.pngRightkey.png + Z
  • Cool Time: 3 seconds
  • Possess piercing property.
  • Blinded targets will have low accuracy and vision briefly.
  • Although there is no casting time, there are frames of animation before the activation.
  • Only Brawler can learn beyond level 10


Fighter

Lv Lv Req SP MP 物理攻撃力 暗黒
確率 持続 Lv 視野 的中率
1 10 25 12 200% 50.0% 5秒 11 -20.0% -3.0%
2 12 211% 53.0% 13 -23.0%
3 14 13 221% 55.0% 6秒 15 -25.0% -4.0%
4 16 232% 58.0% 17 -28.0%
5 18 14 242% 61.0% 19 -31.0%
6 20 15 253% 63.0% 21 -33.0% -5.0%
7 22 263% 66.0% 7秒 23 -36.0%
8 24 16 274% 68.0% 25 -38.0% -6.0%
9 26 284% 71.0% 27 -41.0%
10 (M) 28 17 295% 74.0% 29 -44.0%
11 - - 18 305% 76.0% 8秒 31 -46.0% -7.0%
12 316% 79.0% 33 -49.0%
13 19 326% 82.0% 35 -52.0%
14 20 337% 84.0% 37 -54.0% -8.0%
15 347% 87.0% 9秒 39 -57.0%