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Difference between revisions of "Light Armor Mastery"

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== Description ==
 
== Description ==
  
[[Image:LightArmorMastery.gif|left]] Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.
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[[Image:LightArmorMastery.gif|left]] Increases strength and hit recovery when the user equips any light armor. The effectiveness of stat bonus varies on level of gear and its [[Items#Item Ranks|rarity]].
 
 
== Details ==
 
 
 
*Command Input: 28 + Z
 
*Casting Time: 0.5 seconds
 
*Cool Time: 2 seconds
 
 
 
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
 
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
 
*Only [[Elemental Master]] can learn beyond level 10
 
 
 
    軽甲装備着用時、力とヒットリカバリーが増加する。
 
    初期習得
 
 
 
    * 装着した軽甲系装備の数が多いほど効果が大きくなる。
 
      フル装備時には、力は装備品に依存 ヒットリカバリーは+100される。
 

Revision as of 18:24, 10 September 2009

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Description

Increases strength and hit recovery when the user equips any light armor. The effectiveness of stat bonus varies on level of gear and its rarity.