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Difference between revisions of "Hell Mode"

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(Created page with 'Hell Mode is a special mode in DFO/DNF that allows you fight extraordinarily hard enemies for a chance at some pretty good rewards, most notably, Epic equipment. Outside of some …')
 
(Added more info)
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==What to Expect==
 
==What to Expect==
If you've encountered Hell Mode, you'll get a notice at the start of the dungeon. A pink boss symbol will appear on the map, indicating where the Hell monsters are located. Once in the room, you'll notice a sealed container. After all the normal enemies have been cleared in the room, you can choose whether or not to hit it. Basically, Hell Mode is optional. After hitting the container, it'll react, and some Guardians will pop out of it. After defeating them, hit the container some more. Eventually, the Hell Demon will pop out, and you'll do battle with it. If you're lucky, it'll drop some nice items upon defeat.  
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If you've encountered Hell Mode, you'll get a notice at the start of the dungeon. A pink boss symbol will appear on the map, indicating where the Hell monsters are located. Once in the room, you'll notice a sealed container. After all the normal enemies have been cleared in the room, you can choose whether or not to hit it. Basically, Hell Mode is optional. After hitting the container, it'll react, and some Fallen Guardians will pop out of it. After defeating them, hit the container some more. Eventually, the Hell Demon will pop out, and you'll do battle with it. If you're lucky, it'll drop some nice items upon defeat.  
  
 
The Demon that pops up depends on the stage (Sky Tower, Behemoth, Aphelia, Mount Thunderime, and so on).  
 
The Demon that pops up depends on the stage (Sky Tower, Behemoth, Aphelia, Mount Thunderime, and so on).  
  
 
==Hell Monsters==
 
==Hell Monsters==
*Guardian
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====Fallen Guardian====
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Appear when you hit the container. These guys should be your first priority as they can cause major issues. Can summon a staff that deals constant damage if you get close, but it can be destroyed. Fallen Guardians can also put you to Sleep. Can also become immune to damage for a short period; it'll turn black when this happens.
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===Hell Demons===
 
===Hell Demons===
 
The big bad bosses of Hell Mode. They're exceptionally tough and won't go down without putting up a pretty good fight.  
 
The big bad bosses of Hell Mode. They're exceptionally tough and won't go down without putting up a pretty good fight.  
  
*Blaze
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====Blaze====
*Vapor
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*Dark Steel
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Likely the first Hell Demon you'll come across. Specializes in the Fire element. He appears in Sky Tower's Hell Mode. Interestingly enough, if you save one of your GSD quests, you can have him fight Blaze instead. Later patches will fix that issue however.
*Overgrowth
+
 
 +
'''Attacks'''
 +
*Flame Aura: Special Aura that causes Burn status and deals damage if you get close to Blaze.
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*Normal Attacks: Can cause Burn status
 +
*Summon Meteor: Summons a Meteor to fall upon the field. The Meteor then spawns [[Ador]] that will come and attack you. The Meteor can be destroyed, but it can cause damage by being close to it. Blaze can call upon multiple Meteors.
 +
*Flame Bullets: Blaze shoots Flame Bullets from his hands that can home in your character. However, these do have a limited range and can be avoided.
 +
*Damage Negate: Can negate damage from certain attacks.
 +
 
 +
 
 +
====Vapor====
 +
 
 +
Likely the second Hell Demon you'll come across. Specializes in Water and Thunder attacks. Appears in Behemoth's Hell Mode.
 +
 
 +
'''Attacks'''
 +
*Vapor Aura: Decreases Attack Speed by 10% when close to Vapor.
 +
*Summon Thundercloud: Summons a Thundercloud that will hang over a targeted area. If you character gets within the area of the cloud, it'll launch Thunderbolts at your position. Simply try to stay away from it.
 +
*Steam Fire: Launches a flame made of steam that homes in on your position. Has no hitstun, but will inflict continuous damage if it hits your character. Your only option to avoid damage is to try and run from it.
 +
*Water Bubble: Throws a bubble that can trap you. It's imperative to try and escape quickly, as it can cause 30% HP damage as long as your in it. The bubble can be destroyed.
 +
*Summon Aejorines: Vapor summons Aejorines that will attack you with ranged attacks. It's best to try and take them out quickly as they increase Vapor's HP recovery.
 +
 
 +
====Overgross====
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'''Attacks'''
 +
*Drain Aura: Decreases MP if you get close to Overgross
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*Has no natural HP recovery
 +
 
 +
====Dark Steel====
 +
'''Attacks'''

Revision as of 18:53, 31 May 2010

Hell Mode is a special mode in DFO/DNF that allows you fight extraordinarily hard enemies for a chance at some pretty good rewards, most notably, Epic equipment. Outside of some special methods, this is the only way to obtain Epic equipment.


How to Encounter

Hell Mode can be encountered in one of two ways:

  • Random: The first way is to simply encounter it randomly. The chances of encountering it increase with more party members.
  • Forced: The second way is to force Hell Mode. This is done through quests given by Grandis, which upon completion, will unlock Hell Mode for a set of dungeons.

Hell Mode will only appear in dungeons from Sky Tower onwards (meaning they're not in Grand Flores and Lorien).

What to Expect

If you've encountered Hell Mode, you'll get a notice at the start of the dungeon. A pink boss symbol will appear on the map, indicating where the Hell monsters are located. Once in the room, you'll notice a sealed container. After all the normal enemies have been cleared in the room, you can choose whether or not to hit it. Basically, Hell Mode is optional. After hitting the container, it'll react, and some Fallen Guardians will pop out of it. After defeating them, hit the container some more. Eventually, the Hell Demon will pop out, and you'll do battle with it. If you're lucky, it'll drop some nice items upon defeat.

The Demon that pops up depends on the stage (Sky Tower, Behemoth, Aphelia, Mount Thunderime, and so on).

Hell Monsters

Fallen Guardian

Appear when you hit the container. These guys should be your first priority as they can cause major issues. Can summon a staff that deals constant damage if you get close, but it can be destroyed. Fallen Guardians can also put you to Sleep. Can also become immune to damage for a short period; it'll turn black when this happens.

Hell Demons

The big bad bosses of Hell Mode. They're exceptionally tough and won't go down without putting up a pretty good fight.

Blaze

Likely the first Hell Demon you'll come across. Specializes in the Fire element. He appears in Sky Tower's Hell Mode. Interestingly enough, if you save one of your GSD quests, you can have him fight Blaze instead. Later patches will fix that issue however.

Attacks

  • Flame Aura: Special Aura that causes Burn status and deals damage if you get close to Blaze.
  • Normal Attacks: Can cause Burn status
  • Summon Meteor: Summons a Meteor to fall upon the field. The Meteor then spawns Ador that will come and attack you. The Meteor can be destroyed, but it can cause damage by being close to it. Blaze can call upon multiple Meteors.
  • Flame Bullets: Blaze shoots Flame Bullets from his hands that can home in your character. However, these do have a limited range and can be avoided.
  • Damage Negate: Can negate damage from certain attacks.


Vapor

Likely the second Hell Demon you'll come across. Specializes in Water and Thunder attacks. Appears in Behemoth's Hell Mode.

Attacks

  • Vapor Aura: Decreases Attack Speed by 10% when close to Vapor.
  • Summon Thundercloud: Summons a Thundercloud that will hang over a targeted area. If you character gets within the area of the cloud, it'll launch Thunderbolts at your position. Simply try to stay away from it.
  • Steam Fire: Launches a flame made of steam that homes in on your position. Has no hitstun, but will inflict continuous damage if it hits your character. Your only option to avoid damage is to try and run from it.
  • Water Bubble: Throws a bubble that can trap you. It's imperative to try and escape quickly, as it can cause 30% HP damage as long as your in it. The bubble can be destroyed.
  • Summon Aejorines: Vapor summons Aejorines that will attack you with ranged attacks. It's best to try and take them out quickly as they increase Vapor's HP recovery.

Overgross

Attacks

  • Drain Aura: Decreases MP if you get close to Overgross
  • Has no natural HP recovery

Dark Steel

Attacks