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Difference between revisions of "Basic Armor Mastery"
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|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Description= | |Description= | ||
− | Cloth/Leather/Light Armor increases HP and Max | + | Cloth/Leather/Light/Heavy/Plate Armor increases Vitality, Max HP, Critical Chances, Strength, and Intelligence. Vitality and Max HP bonuses vary, depending on your class. |
− | If you have learned an Advanced Armor | + | If you have learned an Advanced Armor Masteries of the same kind, their effects supersedes this skill's. |
|Attributes= | |Attributes= |
Revision as of 23:18, 20 December 2020
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 기초 방어구 마스터리 |
Description
Cloth/Leather/Light/Heavy/Plate Armor increases Vitality, Max HP, Critical Chances, Strength, and Intelligence. Vitality and Max HP bonuses vary, depending on your class.
If you have learned an Advanced Armor Masteries of the same kind, their effects supersedes this skill's.
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 1
Notes
- Obtained automatically upon character creation.
- Cannot be reset to level 0.
General TP Skills | |
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Basic Training Upgrade |
General TP Skills | |
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Basic Training Upgrade |