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Difference between revisions of "Astral Storm"
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*<font color="red">Downtime: 120sec</font> | *<font color="red">Downtime: 120sec</font> | ||
*<font color="Red">This skill consumes '''5''' clear cube fragments.</font> | *<font color="Red">This skill consumes '''5''' clear cube fragments.</font> | ||
+ | *The elementalist is invincible during the duration of the skill. | ||
*Each crystal may not be lethal as other awakening skill, but the overall accumulated damage scores as one of the top tier. | *Each crystal may not be lethal as other awakening skill, but the overall accumulated damage scores as one of the top tier. | ||
− | |||
*Leaving the target mark at one position enlarges the target circle, which disrupts the user from aiming at single point. Constantly moving target mark around can be useful for concentrated fire. | *Leaving the target mark at one position enlarges the target circle, which disrupts the user from aiming at single point. Constantly moving target mark around can be useful for concentrated fire. | ||
*Probability of each elemental crystal dropping depends on the skill level of respective element. | *Probability of each elemental crystal dropping depends on the skill level of respective element. |
Revision as of 09:55, 10 February 2015
Description
File:AstralStorm.gif Summons powerful crystals of each elemental attribute from outer space and inflicts damage on enemies. The crystals will be stuck in the ground for awhile after they fall, and will then explode to inflict even more damage on surrounding enemies. The power of each elemental crystal depends on the level of the elemental skill that you have learned. You can change the skill's target while casting as the elemental crystals drop until the casting is complete.
Prerequisite
- Character Level 48+
- Must have awakened as an Archmage.
- Elemental Mastery: Fire Level 2+
- Elemental Mastery: Water Level 2+
- Elemental Mastery: Shadow Level 2+
- Elemental Mastery: Light Level 2+
Details
- Casting time: 1.5sec
- Downtime: 120sec
- This skill consumes 5 clear cube fragments.
- The elementalist is invincible during the duration of the skill.
- Each crystal may not be lethal as other awakening skill, but the overall accumulated damage scores as one of the top tier.
- Leaving the target mark at one position enlarges the target circle, which disrupts the user from aiming at single point. Constantly moving target mark around can be useful for concentrated fire.
- Probability of each elemental crystal dropping depends on the skill level of respective element.
- Elementary Skill Lv + Intermediate Skill Lv * 2 + Advanced Skill Lv * 3
- Any element yielding less than 10% from the above formula won't appear.
- Case Scenario 1
- Pluto Lv 10, Void Lv 5, Black Hole Lv 1.
- Frosty's Head Lv 5, Ice Wall Lv 1
- Florae Circle Lv 10, Sun Burst Lv 5, Lightning Strike Lv 10
- Dark yields 23 points, water 7 points, and light 50 points.
- Water's rate 7/80 is lower than 10%. Hence, it is ignored from further calculation.
- The user does not possess any fire skill. Hence, it is ignored from further calculation.
- The remaining 23 and 50 points from dark and light is utilized for crystal drop rate. They drop at 23:50 rate.
Elemental Master
Lv | Lv Req | SP | MP | Crystal's Magic Attack Str | Explosion's Magic Attack Str | Final Crystal's Str | Final Explosion's Str | Crystal Quantity |
---|---|---|---|---|---|---|---|---|
1 | 48 | 50 | 400 | 218 | 871 | 545 | 2178 | 40 |
2 | 50 | 420 | 239 | 954 | 596 | 2385 | 41 | |
3 | 52 | 440 | 283 | 1041 | 650 | 2602 | ||
4 | 54 | 460 | 306 | 1131 | 707 | 2828 | 42 | |
5 | 56 | 480 | 331 | 1225 | 766 | 3063 | ||
6 | 58 | 500 | 356 | 1323 | 827 | 3307 | 43 | |
7 | 60 | 520 | 382 | 1424 | 890 | 3561 |