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Difference between revisions of "Heaven's Melody"

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(Update)
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== Description ==
 
== Description ==
 +
{|
 +
[[Image:Heaven'sMelody.png|left]]
  
[[Image:Heaven'sMelody.png|left]]
+
Increases the max HP and MP of a selected ally, de[ending on the caster's Vitality and Spirit, respectively. (Maintains your current HP/MP to Max HP/MP ratio even if your HP/MP changes from when the skill is initially cast to when it ends.)
  
Increases the max HP and MP of a selected ally.
+
|}
  
 
== Details ==
 
== Details ==
Line 17: Line 19:
 
*Maintains your current HP to Max HP ratio even if your HP changes from when the skill is initially cast to when it ends.
 
*Maintains your current HP to Max HP ratio even if your HP changes from when the skill is initially cast to when it ends.
  
== Rebirth Crusader ==
+
== Skill Growth ==
 +
 
 +
=== Rebirth ===
 +
 
 +
{| class="wikitable" style="background-color: #aaaaaa; text-align:center;"
 +
|-
 +
! rowspan="3" width="50" style="background-color: #fcbbdc;" |Level
 +
! rowspan="3" width="50" style="background-color: #fcbbdc;" |LV Req
 +
! rowspan="3" width="25" style="background-color: #fcbbdc;"|SP
 +
! rowspan="3" width="75" style="background-color: #fcbbdc;"|MP
 +
! colspan="3" width="75" style="background-color: #fcbbdc;"|HP & MP Increase
 +
 
 +
|- {{Bgblue}}
 +
| rowspan="2" width="75"|Dungeon
 +
| colspan="2" width="75"|PvP
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
 
|- {{Bgblue}}
 
|- {{Bgblue}}
!Lv
+
| width="75"|+HP
!Lv Req
+
| width="75"|+MP
!SP Req
+
 
!MP Cost
+
|- {{SkillRow}}
!+HP & + MP
+
| 1||18||rowspan="30"|20||35||+62|| style="background-color:#ccc;"|+31 || style="background-color:#ccc;"|+50
 +
|- {{SkillRow}}
 +
| 2||20||40||+74|| style="background-color:#ccc;"|+37 || style="background-color:#ccc;"|+59
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 1||18||rowspan="27"|20||35||62
+
| 3||22||45||+87|| style="background-color:#ccc;"|+44 || style="background-color:#ccc;"|+70
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 2||20||40||74
+
| 4||24||50||+101|| style="background-color:#ccc;"|+50|| style="background-color:#ccc;"|+81
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 3||22||45||87
+
| 5||26||55||+115|| style="background-color:#ccc;"|+58 || style="background-color:#ccc;"|+92
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 4||24||50||101
+
| 6||28||60||+131|| style="background-color:#ccc;"|+66 || style="background-color:#ccc;"|+105
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 5||26||55||115
+
| 7||30||65||+148|| style="background-color:#ccc;"|+74 || style="background-color:#ccc;"|+118
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 6||28||60||131
+
| 8||32||70||+166|| style="background-color:#ccc;"|+83 || style="background-color:#ccc;"|+133
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 7||30||X||X
+
| 9||34||75||+184|| style="background-color:#ccc;"|+92 || style="background-color:#ccc;"|+147
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 8||32||X||X
+
| 10||36||80||+204|| style="background-color:#ccc;"|+102 || style="background-color:#ccc;"|+163
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 9||34||X||X
+
| 11||38||85||+225|| style="background-color:#ccc;"|+112 || style="background-color:#ccc;"|+180
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 10||36||X||X
+
| 12||40||90||+246|| style="background-color:#ccc;"|+123 || style="background-color:#ccc;"|+197
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 11||38||X||X
+
| 13||42||95||+269|| style="background-color:#ccc;"|+134 || style="background-color:#ccc;"|+215
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 12||40||X||X
+
| 14||44||100||+293|| style="background-color:#ccc;"|+146 || style="background-color:#ccc;"|+234
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 13||42||X||X
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| 15||46||105||+317|| style="background-color:#ccc;"|+159 || style="background-color:#ccc;"|+254
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 14||44||X||X
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| 16||48||110||+343|| style="background-color:#ccc;"|+172 || style="background-color:#ccc;"|+274
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 15||46||X||X
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|- {{SkillRow}}
 
|- {{SkillRow}}
| 16||48||X||X
+
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|- {{SkillRow}}
 
|- {{SkillRow}}
| 17||50||X||X
+
| 19||54||125||+426|| style="background-color:#ccc;"|+213 || style="background-color:#ccc;"|+341
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 18||52||X||X
+
| 20||56||130||+456|| style="background-color:#ccc;"|+228 || style="background-color:#ccc;"|+365
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 19||54||X||X
+
| 21||58||135||+486|| style="background-color:#ccc;"|+243 || style="background-color:#ccc;"|+389
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 20||56||X||X
+
| 22||60||140||+518|| style="background-color:#ccc;"|+259 || style="background-color:#ccc;"|+414
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 21||58||X||X
+
| 23||62||145||+550|| style="background-color:#ccc;"|+275 || style="background-color:#ccc;"|+440
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 22||60||X||X
+
| 24||64||150||+584|| style="background-color:#ccc;"|+292 || style="background-color:#ccc;"|+467
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 23||62||X||X
+
| 25||66||155||+619|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 24||64||X||X
+
| 26||68||160||+654|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X
 +
|- {{MaxSkillRow}}
 +
| 27||70||165||+691|| +X || +X
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 25||66||X||X
+
| 28||72||170||+728|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 26||68||X||X
+
| 29||74||175||+767|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 27||70||X||X
+
| 30||76||180||+806|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X
 +
|- {{SkillRow}}
 +
| 31||—||—||185||+847|| style="background-color:#ccc;"|+X || style="background-color:#ccc;"|+X
 +
 
 
|}
 
|}
  
  
== Old Crusader Values ==
+
== Old Skill Growth ==
  
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"

Revision as of 16:39, 15 July 2011


Description

Heaven's Melody.png

Increases the max HP and MP of a selected ally, de[ending on the caster's Vitality and Spirit, respectively. (Maintains your current HP/MP to Max HP/MP ratio even if your HP/MP changes from when the skill is initially cast to when it ends.)

Details

  • Command: UP + RIGHT + Space
  • Cast Time: 0.5 Seconds
  • Cooldown Time: 10 Seconds
  • Range: 900px
  • Duration: 120 seconds
  • HP and MP Scale with Vit and Spi respectively. Value=Tooltip*(1+Stat/500)
  • Maintains your current HP to Max HP ratio even if your HP changes from when the skill is initially cast to when it ends.

Skill Growth

Rebirth

Level LV Req SP MP HP & MP Increase
Dungeon PvP
+HP +MP
1 18 20 35 +62 +31 +50
2 20 40 +74 +37 +59
3 22 45 +87 +44 +70
4 24 50 +101 +50 +81
5 26 55 +115 +58 +92
6 28 60 +131 +66 +105
7 30 65 +148 +74 +118
8 32 70 +166 +83 +133
9 34 75 +184 +92 +147
10 36 80 +204 +102 +163
11 38 85 +225 +112 +180
12 40 90 +246 +123 +197
13 42 95 +269 +134 +215
14 44 100 +293 +146 +234
15 46 105 +317 +159 +254
16 48 110 +343 +172 +274
17 50 115 +370 +185 +296
18 52 120 +397 +199 +318
19 54 125 +426 +213 +341
20 56 130 +456 +228 +365
21 58 135 +486 +243 +389
22 60 140 +518 +259 +414
23 62 145 +550 +275 +440
24 64 150 +584 +292 +467
25 66 155 +619 +X +X
26 68 160 +654 +X +X
27 70 165 +691 +X +X
28 72 170 +728 +X +X
29 74 175 +767 +X +X
30 76 180 +806 +X +X
31 185 +847 +X +X


Old Skill Growth

Lv Lv Req SP Req MP Cost Cast Time Downtime +HP +MP
1 18 20 16 0.5 sec. 10 sec. 52 42
2 20 16 62 50
3 22 17 73 58
4 24 18 84 67
5 26 19 97 77
6 28 20 110 88
7 30 20 124 99
8 32 21 139 111
9 34 22 155 124
10 36 23 171 137
11 38 24 189 151
12 40 25 207 166
13 42 25 226 181
14 44 26 246 197
15 46 27 267 214
16 48 28 289 231
17 50 29 311 249
18 52 30 335 268
19 54 30 359 287
20 56 31 384 307