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Difference between revisions of "Muscle Shift"

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(Stats)
(Stats)
Line 29: Line 29:
 
!Skill Attack Strength<br> after Cancel
 
!Skill Attack Strength<br> after Cancel
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||30||rowspan="5"|30||20||1||10||rowspan="5"|115%
+
| 1||30||rowspan="5"|30||20||1||10||rowspan="6"|115%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 2||35||31||2||15
 
| 2||35||31||2||15

Revision as of 02:37, 13 January 2012



Description

Muscle Shift.png

Allows the user to activate another martial arts skill while using a martial arts skill.


Details

  • Command Input: Upkey.pngDownkey.png + Space
  • Cool down: 30 sec
  • Similar effect as a canceling skill, allowing multiple martial arts skills to be used consecutively.
  • Gives bonus Skill Attack Strength for cancelling using this skill.
  • Beat Drive, Dragon Kick and The World's Greatest Low Kick can't be used as a canceling combo.
  • Only Air Walk and Tornado Kick can be used as a canceling combo in mid-air.
  • Due to the nature of canceling skill, it is highly recommended to lock command of several skills that may interfere with each other.

Stats

Lv Lv Req SP MP # of cancels Duration (sec) Skill Attack Strength
after Cancel
1 30 30 20 1 10 115%
2 35 31 2 15
3 40 42 3 20
4 45 53 4 25
5(M) 50 64 5 30
6 55 75 6 35