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Difference between revisions of "Hidden Stinger"
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== Description == | == Description == | ||
− | [[Image: | + | [[Image:HiddenSting.png|left]] Inject a sting to a target to decrease hit recovery for set amount of time. Inflicts bleeding status with certain chance. The hit recovery penalty disappear once the target is down or launched. |
Revision as of 14:18, 13 September 2009
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Description
Inject a sting to a target to decrease hit recovery for set amount of time. Inflicts bleeding status with certain chance. The hit recovery penalty disappear once the target is down or launched.
Details
- Command Input: + Z
- Skill has no stun effect upon hit, only the damage is delivered.
- For monsters that can't be launched or downed, the hit recovery penalty remains intact for entire duration.
- Hidden sting can be landed on the downed target, but it's completely useless since the penalty disappears immediately.
- The success rate of bleeding goes up as the bleeding level is higher than the target's level, and vice versa.