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Difference between revisions of "Air Clutch"
(→Details) |
(→Skill Growth) |
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Line 33: | Line 33: | ||
!Shock Wave | !Shock Wave | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 1|| 60 || 450 || | + | | 1|| 60 || 450 || 8 || 4.8 || 12 || 7 || 32 || 19.2 || 48 || 28.8 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2|| 65 || 562 || | + | | 2|| 65 || 562 || 10 || 6 || 20 || 12|| 40 || 24 || 60 || 36 |
− | |-{{ | + | |-{{MaxSkillRow}} |
− | | 3|| 70 || 675 || | + | | 3|| 70 || 675 || 12 || 7.2 || 24 || 14 || 48 || 28.8 || 72 || 43.2 |
|} | |} | ||
[[Category: EX Skills]][[Category: Grappler EX Skills]] | [[Category: EX Skills]][[Category: Grappler EX Skills]] |
Revision as of 02:56, 11 July 2012
Description
- Grabs onto the enemy's head and spins him around
- Slams him once into the ground where the enemy bounces back up into the air for a second slam down
Details
- Input: + X (while in the air)
- Requires level 5 Air Steiner
- Max level: 3
- Cost: 80 SP
- Cast time: Instant
- Cool down: 30 seconds
- Cost 1 Clear Cube Fragment
Skill Growth
Lv | Lv Req | MP Cost | Rotation | First Slam | Final Slam | Grab Cannon | ||||
---|---|---|---|---|---|---|---|---|---|---|
Target | Surrounding Targets |
Target | Shock Wave | Target | Shock Wave | Target | Shock Wave | |||
1 | 60 | 450 | 8 | 4.8 | 12 | 7 | 32 | 19.2 | 48 | 28.8 |
2 | 65 | 562 | 10 | 6 | 20 | 12 | 40 | 24 | 60 | 36 |
3 | 70 | 675 | 12 | 7.2 | 24 | 14 | 48 | 28.8 | 72 | 43.2 |