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Difference between revisions of "Aerial Lantern Firebomb"

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(Details)
(Details)
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Can be used during Backstep。
 
Can be used during Backstep。
 
On the floor, on impact the projectile will cause an explosion.  
 
On the floor, on impact the projectile will cause an explosion.  
By combining [[[Show Time]]] and jumping, it is possible to overwhelm enemies on the ground by using this skill in the air.
+
By combining [[Show Time]] and jumping, it is possible to overwhelm enemies on the ground by using this skill in the air.

Revision as of 11:28, 27 May 2009

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

Description

[Whole Page needs Edit]

Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent inflicts.


Details

  • Command Input: 28 + Z
  • Casting Time: 0.5 seconds
  • Cool Time: 2 seconds
  • Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
  • Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
  • Only Elemental Master can learn beyond level 10

Aerial Lantern Fire is usable in the air. When used in the air、the lantern is fired at an oblique angle, and the user receives recoil. If it is used in the air, accumulation is not possible. Prerequisite Skill:Lantern Fire Lv5 Requires Lv:15 SP Consumption:30

Can be used during Backstep。 On the floor, on impact the projectile will cause an explosion. By combining Show Time and jumping, it is possible to overwhelm enemies on the ground by using this skill in the air.