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Difference between revisions of "Phoenix Hammer"

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(Skill Growth)
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[[Category:Skills]][[Category:Priest Skills]]
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{{SkillPage
 +
|Name= Phoenix Hammer
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|Video= 85Tn1ImbkdI
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|Gender=
 +
|Class= Priest
 +
|Type= Active
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|Type2=
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|PrerequisiteLevel= 15
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|PrerequisiteSkill=
  
{{youtube tn|85Tn1ImbkdI}}
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|Command= {{Up}}{{Down}}{{Z}}
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|Description= The priest performs a high jump then comes crashing down with his giant weapon,
 +
creating a shockwave that inflicts damage and knocks down surrounding enemies.
  
== Description ==
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|Attributes=
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* Sp Cost Per Lv: 20
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* Casting TIme: Instant
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* Cooldown: 5.7 sec
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* {{Command Reduction|MP=2.0|Cooldown=1.0}}
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* {{Cancelable}} for Exorcist only.
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* Arrow keys can be used to move the skill forward and backwards, during the jump.
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* Cannot be used while {{IconLink|Will Driver}} is active
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* An Exorcist gains increased attack, shockwave range, jump height and jump speed.
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* Exorcist Bonus:
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** Attack +20%
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** Shockwave Range + 20%
  
[[Image:FinalPhoenixHammer.gif|left]] The priest performs a high jump then comes crashing down with his giant weapon, creating a shockwave that inflicts damage and knocks down surrounding enemies.
 
  
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|Notes=
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* Has Super armor on the way down.
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* The Priest is invincible while he pulls his weapon out of the ground.
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Note that there is a small period between landing and starting this animation where a super-armored attack can cleanly hit the player.
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* Can be improved with {{IconLink|Phoenix Hammer Upgrade}}.
  
== Details ==
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|SkillGrowth=
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<span style="display:none">{{</span>
  
*Command Input: {{up}}{{down}}{{Z}}
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{| {{SkillTableHeader}}
*6 Second Cooldown
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|-  
*One level of the skill is given to players upon class advancement
 
*Can be improved with [[Phoenix Hammer Upgrade]]
 
*Has Super armor on the way down
 
*The Priest is invincible while he pulls his weapon out of the ground. Note that there is a small period between landing and starting this animation where a super-armored attack can cleanly hit the player.
 
*[[Exorcist]]s perform the skill much more quickly
 
 
 
==Skill Growth==
 
 
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
 
!rowspan="2"|Lv
 
!rowspan="2"|Lv
 
!rowspan="2"|Lv Req
 
!rowspan="2"|Lv Req
!rowspan="2"|SP Req
+
!rowspan="2"|MP
!rowspan="2"|MP Cost
 
 
!rowspan="2"|Physical Weapon<br>Attack Strength
 
!rowspan="2"|Physical Weapon<br>Attack Strength
 
!colspan="2"|Shock Wave
 
!colspan="2"|Shock Wave
!colspan="2"|Exorcist Bonus
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|-
|-{{Bgblue}}
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| Attack Strength || Range
| Attack Strength || Range || Attack || Shockwave Range
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|-
|-{{SkillRow}}
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| 1 || 15 || 26 || 180% || 656 || 250px
| 1 || 15 || rowspan="35" | 20 || 26 || 180% || 656 || 250px || rowspan="35" | +20%
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|-
| rowspan="35" | +20%
 
|-{{SkillRow}}
 
 
| 2 || 17 || 30 || 201% || 736 || 255px
 
| 2 || 17 || 30 || 201% || 736 || 255px
|-{{SkillRow}}
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|-
 
| 3 || 19 || 34 || 224% || 814 || 260px
 
| 3 || 19 || 34 || 224% || 814 || 260px
|-{{SkillRow}}
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|-
 
| 4 || 21 || 38 || 245% || 893 || 266px
 
| 4 || 21 || 38 || 245% || 893 || 266px
|-{{SkillRow}}
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|-
 
| 5 || 23 || 41 || 268% || 973 || 271px
 
| 5 || 23 || 41 || 268% || 973 || 271px
|-{{SkillRow}}
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|-
 
| 6 || 25 || 45 || 288% || 1053 || 276px
 
| 6 || 25 || 45 || 288% || 1053 || 276px
|-{{SkillRow}}
+
|-
 
| 7 || 27 || 49 || 310% || 1133 || 281px
 
| 7 || 27 || 49 || 310% || 1133 || 281px
|-{{SkillRow}}
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|-
 
| 8 || 29 || 53 || 331% || 1211 || 286px
 
| 8 || 29 || 53 || 331% || 1211 || 286px
|-{{SkillRow}}
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|-
 
| 9 || 31 || 57 || 354% || 1289 || 291px
 
| 9 || 31 || 57 || 354% || 1289 || 291px
|-{{SkillRow}}
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|-
 
| 10 || 33 || 60 || 375% || 1369 || 297px
 
| 10 || 33 || 60 || 375% || 1369 || 297px
|-{{SkillRow}}
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|-
 
| 11 || 35 || 64 || 398% || 1448 || 302px
 
| 11 || 35 || 64 || 398% || 1448 || 302px
|-{{SkillRow}}
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|-
 
| 12 || 37 || 68 || 419% || 1528 || 307px
 
| 12 || 37 || 68 || 419% || 1528 || 307px
|-{{SkillRow}}
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|-
 
| 13 || 39 || 72 || 441% || 1606 || 312px
 
| 13 || 39 || 72 || 441% || 1606 || 312px
|-{{SkillRow}}
+
|-
 
| 14 || 41 || 76 || 463% || 1684 || 317px
 
| 14 || 41 || 76 || 463% || 1684 || 317px
|-{{SkillRow}}
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|-
 
| 15 || 43 || 79 || 485% || 1764 || 322px
 
| 15 || 43 || 79 || 485% || 1764 || 322px
|-{{SkillRow}}
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|-
 
| 16 || 45 || 83 || 505% || 1845 || 328px
 
| 16 || 45 || 83 || 505% || 1845 || 328px
|-{{SkillRow}}
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|-
 
| 17 || 47 || 87 || 528% || 1924 || 333px
 
| 17 || 47 || 87 || 528% || 1924 || 333px
|-{{SkillRow}}
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|-
 
| 18 || 49 || 91 || 549% || 2003 || 338px
 
| 18 || 49 || 91 || 549% || 2003 || 338px
|-{{SkillRow}}
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|-
 
| 19 || 51 || 95 || 571% || 2083 || 343px
 
| 19 || 51 || 95 || 571% || 2083 || 343px
|-{{SkillRow}}
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|-
 
| 20 || 53 || 99 || 593% || 2160 || 348px
 
| 20 || 53 || 99 || 593% || 2160 || 348px
|-{{SkillRow}}
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|-
 
| 21 || 55 || 103 || 615% || 2239 || 353px
 
| 21 || 55 || 103 || 615% || 2239 || 353px
|-{{SkillRow}}
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|-
 
| 22 || 57 || 107 || 636% || 2319 || 359px
 
| 22 || 57 || 107 || 636% || 2319 || 359px
|-{{SkillRow}}
+
|-
 
| 23 || 59 || 111 || 659% || 2398 || 364px
 
| 23 || 59 || 111 || 659% || 2398 || 364px
|-{{SkillRow}}
+
|-
 
| 24 || 61 || 114 || 680% || 2478 || 369px
 
| 24 || 61 || 114 || 680% || 2478 || 369px
|-{{SkillRow}}
+
|-
 
| 25 || 63 || 118 || 703% || 2555 || 374px
 
| 25 || 63 || 118 || 703% || 2555 || 374px
|-{{SkillRow}}
+
|-
 
| 26 || 65 || 122 || 723% || 2636 || 379px
 
| 26 || 65 || 122 || 723% || 2636 || 379px
|-{{SkillRow}}
+
|-
 
| 27 || 67 || 126 || 745% || 2715 || 384px
 
| 27 || 67 || 126 || 745% || 2715 || 384px
|-{{SkillRow}}
+
|-
 
| 28 || 69 || 130 || 766% || 2795 || 390px
 
| 28 || 69 || 130 || 766% || 2795 || 390px
|-{{SkillRow}}
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|-
 
| 29 || 71 || 133 || 789% || 2874 || 395px
 
| 29 || 71 || 133 || 789% || 2874 || 395px
|-{{SkillRow}}
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|-
 
| 30 || 73 || 137 || 810% || 2954 || 400px
 
| 30 || 73 || 137 || 810% || 2954 || 400px
|-{{SkillRow}}
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|-
 
| 31 || 75 || 141 || 831% || 3031 || 405px
 
| 31 || 75 || 141 || 831% || 3031 || 405px
|-{{SkillRow}}
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|-
 
| 32 || 77 || 145 || 854% || 3110 || 410px
 
| 32 || 77 || 145 || 854% || 3110 || 410px
 
|-{{MaxSkillRow}}
 
|-{{MaxSkillRow}}
 
| 33 || 79 || 149 || 875% || 3190 || 416px
 
| 33 || 79 || 149 || 875% || 3190 || 416px
 +
|}
  
|}
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<span style="display:none">}}</span>
{{NavSkillsPriest|open|closed}}
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}}

Revision as of 08:18, 30 May 2015


Phoenix Hammer.png Phoenix Hammer

Active Skill
Class:

Priest

Command: Upkey.pngDownkey.pngZ.png
Prerequisite Level: 15
Prerequisite Skills: None

Description

The priest performs a high jump then comes crashing down with his giant weapon, creating a shockwave that inflicts damage and knocks down surrounding enemies.

Attributes

  • Sp Cost Per Lv: 20
  • Casting TIme: Instant
  • Cooldown: 5.7 sec
  • MP -2.0 Cooldown -1.0 on Command
  • Basic Attack Cancelable Skill for Exorcist only.
  • Arrow keys can be used to move the skill forward and backwards, during the jump.
  • Cannot be used while Will Driver.png Will Driver is active
  • An Exorcist gains increased attack, shockwave range, jump height and jump speed.
  • Exorcist Bonus:
    • Attack +20%
    • Shockwave Range + 20%

Notes

  • Has Super armor on the way down.
  • The Priest is invincible while he pulls his weapon out of the ground.

Note that there is a small period between landing and starting this animation where a super-armored attack can cleanly hit the player.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Lv Lv Req MP Physical Weapon
Attack Strength
Shock Wave
Attack Strength Range
1 15 26 180% 656 250px
2 17 30 201% 736 255px
3 19 34 224% 814 260px
4 21 38 245% 893 266px
5 23 41 268% 973 271px
6 25 45 288% 1053 276px
7 27 49 310% 1133 281px
8 29 53 331% 1211 286px
9 31 57 354% 1289 291px
10 33 60 375% 1369 297px
11 35 64 398% 1448 302px
12 37 68 419% 1528 307px
13 39 72 441% 1606 312px
14 41 76 463% 1684 317px
15 43 79 485% 1764 322px
16 45 83 505% 1845 328px
17 47 87 528% 1924 333px
18 49 91 549% 2003 338px
19 51 95 571% 2083 343px
20 53 99 593% 2160 348px
21 55 103 615% 2239 353px
22 57 107 636% 2319 359px
23 59 111 659% 2398 364px
24 61 114 680% 2478 369px
25 63 118 703% 2555 374px
26 65 122 723% 2636 379px
27 67 126 745% 2715 384px
28 69 130 766% 2795 390px
29 71 133 789% 2874 395px
30 73 137 810% 2954 400px
31 75 141 831% 3031 405px
32 77 145 854% 3110 410px
33 79 149 875% 3190 416px

}}

Priest Skills
Active:None! Please add appropriate skills to Category: Priest Skills and Category:Active Skills
Passive:None! Please add appropriate skills to Category: Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism