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Difference between revisions of "Water Chaser"

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(Description)
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|valign="top"|[[File:ChaserWater.gif|left]]
 
|valign="top"|[[File:ChaserWater.gif|left]]
|Creates a Water Attribute Chaser when Dragon Fang is successful; the Chaser will inflict Water damage on enemies and cast a Physical Defense buff on you.. Attacked enemies are immobilized for a long duration and slowed down by chance. Chasers float in the air near you, enabling you to cast Chaser skills such as 'Chaser Launcher' and 'Chaser Press,' and then disappear after a while. You can summon up to 7 Chasers regardless of their elemental attribute. Casting Rear Attack and successfully performing a number of Combo Attacks creates larger and stronger Chasers. If your Snare Level is greater than the target, the effect of this skill is increased, and decreased if lower.
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|Creates a Water Attribute Chaser when Dragon Fang is successful; the Chaser will inflict Water damage on enemies and cast a Physical Defense buff on you. Attacked enemies are immobilized for a long duration and slowed down by chance. Chasers float in the air near you, enabling you to cast Chaser skills such as 'Chaser Launcher' and 'Chaser Press,' and then disappear after a while. You can summon up to 7 Chasers regardless of their elemental attribute. Casting Rear Attack and successfully performing a number of Combo Attacks creates larger and stronger Chasers. If your Snare Level is greater than the target, the effect of this skill is increased, and decreased if lower.
 
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Revision as of 11:06, 18 February 2010

Description

Creates a Water Attribute Chaser when Dragon Fang is successful; the Chaser will inflict Water damage on enemies and cast a Physical Defense buff on you. Attacked enemies are immobilized for a long duration and slowed down by chance. Chasers float in the air near you, enabling you to cast Chaser skills such as 'Chaser Launcher' and 'Chaser Press,' and then disappear after a while. You can summon up to 7 Chasers regardless of their elemental attribute. Casting Rear Attack and successfully performing a number of Combo Attacks creates larger and stronger Chasers. If your Snare Level is greater than the target, the effect of this skill is increased, and decreased if lower.

Prerequisite

Details

Level Lv Req SP MP Chaser Duration Magic Damage Slowing Debuff Buff
Dungeon PvP Chance Duration Enemy's Movement/Attack Speed Snare Level Physical Defense Duration
1 25 25 8 30s 424 127 50.0% 3s -10% 26 +600 20s
2 27 8 480 144 51.6% -11% 28 +700
3 29 8 539 162 53.2% -11% 30 +800
4 31 9 602 181 54.7% -12% 32 +900
5 33 9 668 200 56.3% -12% 34 +1000
6 35 10 738 221 57.9% -13% 35 +1100
7 37 10 811 243 59.5% -13% 37 +1200
8 39 10 887 266 61.1% -14% 39 +1300
9 41 11 966 290 62.6% -14% 41 +1400
10 43 11 1049 315 64.2% -15% 43 +1500
11 45 12 1136 341 65.8% -15% 45 +1600
12 47 12 1225 368 67.4% -16% 47 +1700
13 49 12 1318 395 68.9% -16% 49 +1800
14 51 13 1415 424 70.5% -17% 51 +1900
15 53 13 1515 454 72.1% -17% 53 +2000
16 55 14 1618 485 73.7% -18% 54 +2100
17 57 14 1724 517 75.3% -18% 56 +2200
18 59 14 1834 550 76.8% -19% 58 +2300
19 - - 15 1947 584 78.4% -19% 60 +2400
20 15 2064 619 80.0% -20% 62 +2500