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Difference between revisions of "Transcendence Weapon"
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==Mechanics== | ==Mechanics== | ||
*All weapons, regardless of class, will be available for after a class's Second Awakening. | *All weapons, regardless of class, will be available for after a class's Second Awakening. | ||
− | *All weapons will gradually grow stronger, boost skill effects. | + | *All weapons will only gain experience from killing Named, Champion, and Boss monsters. Party kills count towards this. |
+ | *All weapons will gradually grow stronger, boost skill effects respective to the character's class. | ||
*All weapons up til Grade 6, are comparable to Rare equipment. Grade 7 is a Unique. | *All weapons up til Grade 6, are comparable to Rare equipment. Grade 7 is a Unique. | ||
**The weapons are slightly stronger than most weapons at Level 75. | **The weapons are slightly stronger than most weapons at Level 75. | ||
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**Upgrading with a Low Grade Transcendence Recipe '''will not''' transfer an Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require 1 Jun's Blacksmith Tickets. | **Upgrading with a Low Grade Transcendence Recipe '''will not''' transfer an Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require 1 Jun's Blacksmith Tickets. | ||
**Upgrading with a High Grade Transcendence Recipe '''will''' transfer an Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require 2 Jun's Blacksmith Tickets. | **Upgrading with a High Grade Transcendence Recipe '''will''' transfer an Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require 2 Jun's Blacksmith Tickets. | ||
+ | *If the character does not at least burn 30 Fatigue, the weapon will lose any experience points stored, up to -20%. | ||
==Weapon List== | ==Weapon List== |
Revision as of 09:31, 14 August 2015
Transcendence Weapons are weapons that can be obtained through Feat Quests upon reaching a class's Second Awakening. These weapons gain experience through killing Champion, Named, and Boss monsters. The higher the Grade of the Transcended Weapon, the stronger it becomes.
Contents
Mechanics
- All weapons, regardless of class, will be available for after a class's Second Awakening.
- All weapons will only gain experience from killing Named, Champion, and Boss monsters. Party kills count towards this.
- All weapons will gradually grow stronger, boost skill effects respective to the character's class.
- All weapons up til Grade 6, are comparable to Rare equipment. Grade 7 is a Unique.
- The weapons are slightly stronger than most weapons at Level 75.
- From upgrading to Grade 4 and onward, you will be required to purchase either a Low or High Grade Transcendence Upgrade Recipe, and Jun's Blacksmith Ticket.
- All of these can be purchased at Jun, the Blacksmith.
- Upgrading with a Low Grade Transcendence Recipe will not transfer an Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require 1 Jun's Blacksmith Tickets.
- Upgrading with a High Grade Transcendence Recipe will transfer an Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require 2 Jun's Blacksmith Tickets.
- If the character does not at least burn 30 Fatigue, the weapon will lose any experience points stored, up to -20%.