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Difference between revisions of "Air Walk Upgrade"
(Merged with Male Fighter version) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|DiffIcon=Yes | |DiffIcon=Yes | ||
|Gender=Both | |Gender=Both | ||
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|Type=Passive | |Type=Passive | ||
|Type2=TP | |Type2=TP | ||
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|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | |PrerequisiteSkill=[[File:Air Walk (Male).png]]{{IconLink|Air Walk}} | + | |PrerequisiteSkill=[[File:Air Walk (Male).png]]{{IconLink|Air Walk}} Lv1 |
|Description= | |Description= | ||
{{tabs | {{tabs | ||
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Increases the Attack Strength of the Final Stomp Attack. | Increases the Attack Strength of the Final Stomp Attack. | ||
|tab2=Male | |tab2=Male | ||
− | |contents2= | + | |contents2=Increases [[File:Air Walk (Male).png]] [[Air Walk]]'s Atk. |
− | Increases [[File:Air Walk (Male).png]] [[Air Walk]]'s Atk. | + | *{{SkillAttribute|Atk. per Level|+8%}} |
}} | }} | ||
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|contents1= | |contents1= | ||
*{{TP per level|1}} | *{{TP per level|1}} | ||
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|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
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*{{SkillAttribute|Master Level|5}} | *{{SkillAttribute|Master Level|5}} | ||
*{{SkillAttribute|Max Level|7}} | *{{SkillAttribute|Max Level|7}} | ||
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}} | }} | ||
|SkillGrowth= | |SkillGrowth= | ||
+ | <small> | ||
{{tabs | {{tabs | ||
|name=SkillGrowths | |name=SkillGrowths | ||
|tab1=Female | |tab1=Female | ||
|contents1= | |contents1= | ||
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|tab2=Male | |tab2=Male | ||
− | |contents2= | + | |contents2=<span style="display:none">{{</span> |
− | <span style="display:none">{{</span> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!Atk. | !Atk. | ||
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | |-{{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--Atk.--> +{{#expr: 8*{{#var:i}} }}% |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | <span style="display:none">}}</span> | + | <span style="display: none;">}}</span> |
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}} | }} | ||
+ | </small><span style="display:none">}}</span> |
Revision as of 11:32, 10 December 2019
Seria says: "Nothing should be as mysterious as I am!"
F.Fighter skill data missing/may be outdated. |
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | Air Walk Lv1 |
Description
Attributes
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |