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Difference between revisions of "Astral Storm"

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== Details ==
 
== Details ==
 +
Command Input: {{up}}{{up}}{{down}}{{down}} + Z
 
*Casting time: 1.5sec
 
*Casting time: 1.5sec
 
 
*<font color="red">Downtime: 120sec</font>
 
*<font color="red">Downtime: 120sec</font>
 +
*<font color="Red">This skill consumes '''5''' clear cube fragments.</font>
 +
*Each crystal may not be lethal as other awakening skill, but the overall accumulated damage scores as one of the top tier.
 +
*This skill can be '''interrupted''' and it can't be '''canceled'''. Securing safe casting position must be considered as utmost priority.
 +
*Leaving the target mark at one position enlarges the target circle, which disrupts the user from aiming at single point. Constantly moving target mark around can be useful for concentrated fire.
 +
*Probability of each elemental crystal dropping depends on the skill level of respective element.
 +
:*'''Elementary Skill Lv + Intermediate Skill Lv * 2 + Advanced Skill Lv * 3'''
 +
:*Any element yielding less than 10% from the above formula won't appear.
 +
::'''Case Scenario 1'''
 +
::<font color="#800080">Pluto Lv 10, Void Lv 5, Black Hole Lv 1.</font>
 +
::<font color="#0000A0">Frosty's Head Lv 5, Ice Wall Lv 1</font>
 +
::<font color="#408080">Florae Circle Lv 10, Sun Burst Lv 5, Lightning Strike Lv 10</font>
 +
::Dark yields 23 points, water 7 points, and light 50 points.
 +
::Water's rate 7/80 is lower than 10%. Hence, it is ignored from further calculation.
 +
::The user does not possess any fire skill. Hence, it is ignored from further calculation.
 +
::The remaining 23 and 50 points from dark and light is utilized for crystal drop rate. They drop at 23:50 rate.
 +
  
 
== Elemental Master ==
 
== Elemental Master ==

Revision as of 09:09, 11 November 2009


Description

File:AstralStorm.gif Summons powerful crystals of each elemental attribute from outer space and inflicts damage on enemies. The crystals will be stuck in the ground for awhile after they fall, and will then explode to inflict even more damage on surrounding enemies. The power of each elemental crystal depends on the level of the elemental skill that you have learned. You can change the skill's target while casting as the elemental crystals drop until the casting is complete.

Prerequisite

  • Character Level 48+
  • Must have awakened as an Archmage.

Details

Command Input: Upkey.pngUpkey.pngDownkey.pngDownkey.png + Z

  • Casting time: 1.5sec
  • Downtime: 120sec
  • This skill consumes 5 clear cube fragments.
  • Each crystal may not be lethal as other awakening skill, but the overall accumulated damage scores as one of the top tier.
  • This skill can be interrupted and it can't be canceled. Securing safe casting position must be considered as utmost priority.
  • Leaving the target mark at one position enlarges the target circle, which disrupts the user from aiming at single point. Constantly moving target mark around can be useful for concentrated fire.
  • Probability of each elemental crystal dropping depends on the skill level of respective element.
  • Elementary Skill Lv + Intermediate Skill Lv * 2 + Advanced Skill Lv * 3
  • Any element yielding less than 10% from the above formula won't appear.
Case Scenario 1
Pluto Lv 10, Void Lv 5, Black Hole Lv 1.
Frosty's Head Lv 5, Ice Wall Lv 1
Florae Circle Lv 10, Sun Burst Lv 5, Lightning Strike Lv 10
Dark yields 23 points, water 7 points, and light 50 points.
Water's rate 7/80 is lower than 10%. Hence, it is ignored from further calculation.
The user does not possess any fire skill. Hence, it is ignored from further calculation.
The remaining 23 and 50 points from dark and light is utilized for crystal drop rate. They drop at 23:50 rate.


Elemental Master

Lv Lv Req SP MP Crystal's Magic Attack Str Explosion's Magic Attack Str Final Crystal's Str Final Explosion's Str Crystal Quantity
1 48 50 400 218 871 545 2178 40
2 50 420 239 954 596 2385 41
3 52 440 283 1041 650 2602
4 54 460 306 1131 707 2828 42
5 56 480 331 1225 766 3063
6 58 500 356 1323 827 3307 43
7 60 520 382 1424 890 3561