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Difference between revisions of "Heavenly Fire Blast"

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{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
Line 11: Line 9:
 
|Command={{Left}}{{Up}}{{Right}}{{Z}}
 
|Command={{Left}}{{Up}}{{Right}}{{Z}}
 
|Description=
 
|Description=
The Kunoichi creates an explosion to lift an enemy into the air, then jumps to launch a fireball forward from the air to the ground.
+
The Kunoichi detonates the ground and pushes enemies away, jumps, and then throws a fireball at the ground, causing another explosion.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|40}}
 
*{{SP per level|40}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=18.9 sec}}
+
*{{Cooldown|14.4 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
+
*'''{{IconLink|Ninjutsu}} Additional Effects:'''
|Notes=
+
<span style="display:none">{{</span><small>
* The explosion cannot lift enemies with Super Armor or ungrabbable.
+
:{| class="wikitable"
* When used in mid-air, Kunoichi immediately throws the fireball.
 
* The fireball does more damage if it directly hits an enemy when it hits the ground.
 
* Charging the skill increases the blast radius of the fireball.
 
 
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
{| class="wikitable"
 
 
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging
 
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging
 
| style="text-align: center;" | 1
 
| style="text-align: center;" | 1
Line 46: Line 39:
 
| style="text-align: center;" | 30%
 
| style="text-align: center;" | 30%
 
|}
 
|}
 +
</small><span style="display:none">}}</span>
 +
|Notes=
 +
* The explosion cannot lift enemies with Super Armor or ungrabbable.
 +
* When used in mid-air, Kunoichi immediately throws the fireball.
 +
* The fireball does more damage if it directly hits an enemy when it hits the ground.
 +
* Charging the skill increases the blast radius of the fireball.
  
===Skill Growth===
+
|SkillGrowth=
 +
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!rowspan=2|Level
 +
!rowspan=2|Lv Req
 +
!rowspan=2|MP
 +
!rowspan=2|Ground Explosion Atk.
 +
!rowspan=2|Air Flame Atk.
 +
!colspan=2|Fireball
 +
|-
 +
!Atk. on Contact||Explosion Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{#expr: (140+((784-140)/(31-1))*({{#var:i}}-1))/1.1 round 0}}
 +
{{!}} <!--Ground Explosion Atk.--> {{#expr: 177+((713-177)/(31-1))*({{#var:i}}-1) round 0}}%
 +
{{!}} <!--Air Flame Atk.--> {{#expr: 530+((2143-530)/(31-1))*({{#var:i}}-1) round 0}}%
 +
<!-- Fireball -->
 +
{{!}} <!--Atk. on Contact--> {{#expr: 353+((1429-353)/(31-1))*({{#var:i}}-1) round 0}}%
 +
{{!}} <!--Explosion Atk.--> {{#expr: 3282+((13269-3282)/(31-1))*({{#var:i}}-1) round 0}}%
 +
<!-- -->
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
{{!}}-
|-{{Bgblue}}
+
}}
|'''Lv'''
 
|'''Level<br/> Req'''
 
|'''Ground Explosion<br /> Attack Strength'''
 
|'''Fireball's Aerial<br /> Attack Strength'''
 
|'''Fireball's Bonus <br />Damage on Direct Hit'''
 
|'''Fireball's Explosion<br /> Damage'''
 
|-{{SkillRow}}
 
| 1||35||153%||460%||307%||2851%
 
|-{{SkillRow}}
 
| 2||37||169%||507%||338%||3140%
 
|-{{SkillRow}}
 
| 3||39||184%||553%||369%||3429%
 
|-{{SkillRow}}
 
| 4||41||200%||600%||400%||3719%
 
|-{{SkillRow}}
 
| 5||43||215%||647%||431%||4008%
 
|-{{SkillRow}}
 
| 6||45||231%||694%||463%||4297%
 
|-{{SkillRow}}
 
| 7||47||247%||740%||494%||4586%
 
|-{{SkillRow}}
 
| 8||49||262%||787%||525%||4875%
 
|-{{SkillRow}}
 
| 9||51||278%||834%||556%||5165%
 
|-{{SkillRow}}
 
| 10||53||293%||880%||587%||5454%
 
|-{{SkillRow}}
 
| 11||55||309%||927%||618%||5743%
 
|-{{SkillRow}}
 
| 12||57||325%||974%||649%||6032%
 
|-{{SkillRow}}
 
| 13||59||340%||1021%||680%||6321%
 
|-{{SkillRow}}
 
| 14||61||356%||1067%||712%||6611%
 
|-{{SkillRow}}
 
| 15||63||371%||1114%||743%||6900%
 
|-{{SkillRow}}
 
| 16||65||387%||1161%||774%||7189%
 
|-{{SkillRow}}
 
| 17||67||403%||1208%||805%||7478%
 
|-{{SkillRow}}
 
| 18||69||418%||1254%||836%||7767%
 
|-{{SkillRow}}
 
| 19||71||434%||1301%||867%||8057%
 
|-{{SkillRow}}
 
| 20||73||449%||1348%||898%||8346%
 
|-{{SkillRow}}
 
| 21||75||465%||1397%||929%||8635%
 
|-{{SkillRow}}
 
| 22||77||481%||1441%||961%||8924%
 
|-{{SkillRow}}
 
| 23||79||496%||1488%||992%||9213%
 
|-{{SkillRow}}
 
| 24||81||512%||1535%||1023%||9503%
 
|-{{SkillRow}}
 
| 25||83||527%||1581%||1054%||9792%
 
|-{{MaxSkillRow}}
 
| 26||85||543%||1628%||1085%||10081%
 
|-{{SkillRow}}
 
| 27||87||559%||1675%||1116%||10370%
 
|-{{SkillRow}}
 
| 28||89||574%||1721%||1147%||10659%
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 04:14, 10 May 2019


Heavenly Fire Blast.png Heavenly Fire Blast

Active Skill
Class:

Kunoichi

Command: Leftkey.pngUpkey.pngRightkey.pngZ.png
Prerequisite Level: 35
Prerequisite Skills: None

Description

The Kunoichi detonates the ground and pushes enemies away, jumps, and then throws a fireball at the ground, causing another explosion.

Attributes

  • SP per level: 40
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 14.4 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Ninjutsu.png Ninjutsu Additional Effects:

{{

Stage of Charging 1 2 3 4 5 6
Explosion Radius Increase 0% 10% 18% 24% 28% 30%

}}

Notes

  • The explosion cannot lift enemies with Super Armor or ungrabbable.
  • When used in mid-air, Kunoichi immediately throws the fireball.
  • The fireball does more damage if it directly hits an enemy when it hits the ground.
  • Charging the skill increases the blast radius of the fireball.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Ground Explosion Atk. Air Flame Atk. Fireball
Atk. on Contact Explosion Atk.
1 35 127 177% 530% 353% 3282%
2 37 147 195% 584% 389% 3615%
3 39 166 213% 638% 425% 3948%
4 41 186 231% 691% 461% 4281%
5 43 205 248% 745% 496% 4614%
6 45 225 266% 799% 532% 4947%
7 47 244 284% 853% 568% 5279%
8 49 264 302% 906% 604% 5612%
9 51 283 320% 960% 640% 5945%
10 53 303 338% 1014% 676% 6278%
11 55 322 356% 1068% 712% 6611%
12 57 342 374% 1121% 748% 6944%
13 59 361 391% 1175% 783% 7277%
14 61 381 409% 1229% 819% 7610%
15 63 400 427% 1283% 855% 7943%
16 65 420 445% 1337% 891% 8276%
17 67 440 463% 1390% 927% 8608%
18 69 459 481% 1444% 963% 8941%
19 71 479 499% 1498% 999% 9274%
20 73 498 516% 1552% 1034% 9607%
21 75 518 534% 1605% 1070% 9940%
22 77 537 552% 1659% 1106% 10273%
23 79 557 570% 1713% 1142% 10606%
24 81 576 588% 1767% 1178% 10939%
25 83 596 606% 1820% 1214% 11272%
26 85 615 624% 1874% 1250% 11605%
27 87 635 642% 1928% 1286% 11937%
28 89 654 659% 1982% 1321% 12270%
29 91 674 677% 2035% 1357% 12603%
30 93 693 695% 2089% 1393% 12936%
31 95 713 713% 2143% 1429% 13269%
32 97 732 731% 2197% 1465% 13602%
33 99 752 749% 2251% 1501% 13935%
34 101 771 767% 2304% 1537% 14268%
35 103 791 784% 2358% 1572% 14601%
36 105 810 802% 2412% 1608% 14934%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Kunoichi Skills
Active:Aerial Jump.png Aerial Jump Fire Art- Crimson Flare.png Fire Art: Crimson Flare Fire Art- Fireball.png Fire Art: Fireball Flame Tornado.png Flame Tornado Heavenly Fire Blast.png Heavenly Fire Blast Multi Illusion Shuriken.png Multi Illusion Shuriken Ninpo- Log Clone.png Ninpo: Log Clone Ninpou- Cycles of Eternity.png Ninpou: Cycles of Eternity Ninpou- Decoy.png Ninpou: Decoy Ninpou- Shadow Clone.png Ninpou: Shadow Clone Secret Art- Blazing Blossom.png Secret Art: Blazing Blossom Spiral Wheel Kunai.png Spiral Wheel Kunai Toad Oil Bomb.png Toad Oil Bomb
Passive:Chakra Weapon License.png Chakra Weapon License Chakra Weapon Mastery.png Chakra Weapon Mastery Dark Shadow.png Dark Shadow Fire Nin.png Fire Nin Ninjutsu.png Ninjutsu
Awakening:Burning Stigma.png Burning Stigma Circles of Inferno.png Circles of Inferno Flying Shuriken.png Flying Shuriken Spiral Flame Shuriken.png Spiral Flame Shuriken
2nd Awakening:Amaterasu.png Amaterasu Radiant Mega Jade.png Radiant Mega Jade Sword of Kusanagi.png Sword of Kusanagi Yamata no Orochi.png Yamata no Orochi Yata Mirror.png Yata Mirror
Neo: Awakening:Infernal Trinity.png Infernal Trinity Jade Inferno- Kamaitachi.png Jade Inferno: Kamaitachi Yatagarasu.png Yatagarasu

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism