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Difference between revisions of "Necromancer Light Armor Mastery"
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|PrerequisiteSkill= | |PrerequisiteSkill= | ||
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− | + | [[Light Armor]] increases Max HP/MP, MP Recovery, Casting Speed, Magical Critical Chance, and Intelligence.<br><br> | |
− | The | + | The more Light Armor you have equipped, the more powerful this skill's effects. |
|Attributes= | |Attributes= |
Revision as of 20:45, 9 June 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
Light Armor increases Max HP/MP, MP Recovery, Casting Speed, Magical Critical Chance, and Intelligence.
The more Light Armor you have equipped, the more powerful this skill's effects.
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 1
Notes
- Obtained automatically upon class changing into a Necromancer.
- Cannot be reset to level 0.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
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Basic Training Upgrade |