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Difference between revisions of "Wild Cannon Spike"
m (→Details) |
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Line 18: | Line 18: | ||
*The user stays in super armor during the explosion. | *The user stays in super armor during the explosion. | ||
*If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted. | *If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted. | ||
+ | |||
+ | ==PvE== | ||
+ | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
+ | |-{{Bgblue}} | ||
+ | ! rowspan="2" width="75" | Lv | ||
+ | ! rowspan="2" width="75" | Lv Req | ||
+ | ! rowspan="2" width="75" | SP | ||
+ | ! rowspan="2" width="75" | MP cost | ||
+ | ! colspan="2" width="150"| 1st Shockwave Physical Attack Strength | ||
+ | ! colspan="2" width="150"| Dragging Splashed Physical Attack Strength | ||
+ | ! colspan="2" width="150"| 1st Finishing Shockwave Physical Attack Strength | ||
+ | ! colspan="2" width="150"| 1st Finishing Shockwave Physical Attack Strength | ||
+ | ! rowspan="2" width="150" | Shockwave Expansion Rate | ||
+ | |-{{Bgblue}} | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | |-{{SkillRow}} | ||
+ | | 1 || 45 || rowspan="8" | 35 || || || || || || || || || || rowspan="10"| 100% | ||
+ | |-{{SkillRow}} | ||
+ | | 2 || 47 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 3 || 49 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 4 || 51 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 5 || 53 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 6 || 55 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 7 || 57 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 8 || 59 || || || || || || || || || | ||
+ | |} | ||
+ | ==PvP== | ||
+ | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
+ | |-{{Bgblue}} | ||
+ | ! rowspan="2" width="75" | Lv | ||
+ | ! rowspan="2" width="75" | Lv Req | ||
+ | ! rowspan="2" width="75" | SP | ||
+ | ! rowspan="2" width="75" | MP cost | ||
+ | ! colspan="2" width="150"| 1st Shockwave Physical Attack Strength | ||
+ | ! colspan="2" width="150"| Dragging Splashed Physical Attack Strength | ||
+ | ! colspan="2" width="150"| 1st Finishing Shockwave Physical Attack Strength | ||
+ | ! colspan="2" width="150"| 1st Finishing Shockwave Physical Attack Strength | ||
+ | ! rowspan="2" width="150" | Shockwave Expansion Rate | ||
+ | |-{{Bgblue}} | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | ! Grabbed Enemy | ||
+ | ! Surrounding Enemies | ||
+ | |-{{SkillRow}} | ||
+ | | 1 || 45 || rowspan="8" | 35 || || || || || || || || || || rowspan="10"| 100% | ||
+ | |-{{SkillRow}} | ||
+ | | 2 || 47 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 3 || 49 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 4 || 51 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 5 || 53 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 6 || 55 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 7 || 57 || || || || || || || || || | ||
+ | |-{{SkillRow}} | ||
+ | | 8 || 59 || || || || || || || || || | ||
+ | |} |
Revision as of 21:04, 20 March 2010
Contents
Description
Swiftly lands on the ground diagonally, while dragging all targets in user's path. Once the user stops, a gigantic boulder explodes, dealing heavy damage to all nearby targets.
Prerequisite
- Airsteiner Lv 5+
Details
- Command Input: + C (In mid-air)
- This skill consumes 2 clear cube fragments.
- The user stays in super armor during the explosion.
- If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted.
PvE
Lv | Lv Req | SP | MP cost | 1st Shockwave Physical Attack Strength | Dragging Splashed Physical Attack Strength | 1st Finishing Shockwave Physical Attack Strength | 1st Finishing Shockwave Physical Attack Strength | Shockwave Expansion Rate | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Grabbed Enemy | Surrounding Enemies | Grabbed Enemy | Surrounding Enemies | Grabbed Enemy | Surrounding Enemies | Grabbed Enemy | Surrounding Enemies | |||||
1 | 45 | 35 | 100% | |||||||||
2 | 47 | |||||||||||
3 | 49 | |||||||||||
4 | 51 | |||||||||||
5 | 53 | |||||||||||
6 | 55 | |||||||||||
7 | 57 | |||||||||||
8 | 59 |
PvP
Lv | Lv Req | SP | MP cost | 1st Shockwave Physical Attack Strength | Dragging Splashed Physical Attack Strength | 1st Finishing Shockwave Physical Attack Strength | 1st Finishing Shockwave Physical Attack Strength | Shockwave Expansion Rate | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Grabbed Enemy | Surrounding Enemies | Grabbed Enemy | Surrounding Enemies | Grabbed Enemy | Surrounding Enemies | Grabbed Enemy | Surrounding Enemies | |||||
1 | 45 | 35 | 100% | |||||||||
2 | 47 | |||||||||||
3 | 49 | |||||||||||
4 | 51 | |||||||||||
5 | 53 | |||||||||||
6 | 55 | |||||||||||
7 | 57 | |||||||||||
8 | 59 |