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Difference between revisions of "Surround Break Upgrade"
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|Video= | |Video= | ||
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|Class=Demonic Lancer | |Class=Demonic Lancer | ||
|Class2= | |Class2= | ||
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|Command= | |Command= | ||
|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Surround Break}} Lv1 |
− | {{IconLink|Surround Break}} | + | |Description=An upper strike is added and the Atk. of the skill is decreased by 15%. Additional Tps will increase the Atk. |
− | |Description= | + | *{{SkillAttribute|Atk. per Level|-15% initially, then +7% afterwards}} |
− | An upper strike is added and the Atk. of the skill is decreased by 15%. Additional Tps will increase the Atk. | ||
− | *{{SkillAttribute|Atk. per Level|-15%, then +7% afterwards}} | ||
|Attributes= | |Attributes= | ||
− | *{{TP per level|2, | + | *{{TP per level|2 initial cost, 1 per level afterwards}} |
*{{SkillAttribute|Master Level|5}} | *{{SkillAttribute|Master Level|5}} | ||
*{{SkillAttribute|Max Level|7}} | *{{SkillAttribute|Max Level|7}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Atk.--> {{#ifexpr: {{#var:i}} <4 | {{#expr: (-15)+7*({{#var:i}}-1)}}% }} {{#ifexpr: {{#var:i}} >3 | +{{#expr: 6+7*({{#var:i}}-4)}}% }} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 19:44, 17 November 2019
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | Surround Break Lv1 |
Description
An upper strike is added and the Atk. of the skill is decreased by 15%. Additional Tps will increase the Atk.
- Atk. per Level: -15% initially, then +7% afterwards
Attributes
- TP per level: 2 initial cost, 1 per level afterwards
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Atk. |
---|---|---|
1 | 50 | -15% |
2 | 55 | -8% |
3 | 60 | -1% |
4 | 65 | +6% |
5 | 70 | +13% |
6 | 75 | +20% |
7 | 80 | +27% |
Demonic Lancer Skills | |
---|---|
Active: | Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer) Endure Helm Shot Hook and Throw Paratrooper Partisan Suit Quick Punto Side Slash Surround Break |
Passive: | None! Please add appropriate skills to Category: Demonic Lancer Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |