Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Wild Cannon Spike"

From DFO World Wiki
Jump to: navigation, search
Line 1: Line 1:
 +
----
 +
<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
 +
----
 +
=[http://ezapazuhem.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=
 +
----
 +
=[http://ezapazuhem.co.cc CLICK HERE]=
 +
----
 +
</div>
 
[[Category: Skills]][[Category:Grappler Skills]][[Category:Grappling]]
 
[[Category: Skills]][[Category:Grappler Skills]][[Category:Grappling]]
  
Line 13: Line 21:
 
== Details ==
 
== Details ==
 
*Command Input: {{left}}{{right}} + C (In mid-air)
 
*Command Input: {{left}}{{right}} + C (In mid-air)
*<font color="Red">Downtime: 40.0 sec</font>
+
*&lt;font color="Red">Downtime: 40.0 sec&lt;/font>
*<font color="Red">This skill consumes '''2''' clear cube fragments.</font>
+
*&lt;font color="Red">This skill consumes '''2''' clear cube fragments.&lt;/font>
 
*The user stays in super armor during the explosion.
 
*The user stays in super armor during the explosion.
 
*If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted.
 
*If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted.

Revision as of 19:04, 23 November 2010



This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page


CLICK HERE



Description

Quickly dropping from the sky, grabs an enemy along with any surrounding enemies, then thrusts them onto the ground. The thrust's impact causes a Shockwave that inflicts damage, drags enemies to deliver multiple damage, and shatters a giant rock to inflict damage one last time while casting the Super Armor status on you.

Prerequisite


Details

  • Command Input: Leftkey.pngRightkey.png + C (In mid-air)
  • <font color="Red">Downtime: 40.0 sec</font>
  • <font color="Red">This skill consumes 2 clear cube fragments.</font>
  • The user stays in super armor during the explosion.
  • If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted.

PvE

Lv Lv Req SP MP cost 1st Shockwave Physical Attack Strength Dragging Splashed Physical Attack Strength 1st Finishing Shockwave Physical Attack Strength 2nd Finishing Shockwave Physical Attack Strength Shockwave Expansion Rate
Grabbed Enemy Surrounding Enemies Grabbed Enemy Surrounding Enemies Grabbed Enemy Surrounding Enemies Grabbed Enemy Surrounding Enemies
1 45 35 130 1711 1027 570 342 2567 1540 4278 2567 100%
2 47 137 1879 1127 626 376 2818 1691 4697 2818
3 49 143 2054 1232 685 411 3081 1849 5135 3081
4 51 150 2237 1342 746 447 3356 2013 5593 3356
5 53 157 2428 1457 809 486 3642 2185 6070 3642
6 55 164 2626 1576 875 525 3940 2364 6566 3940
7 57 170 2833 1700 944 567 4249 2549 7082 4249
8 59 177 3047 1828 1016 609 4570 2742 7617 4570

PvP

Lv Lv Req SP MP cost 1st Shockwave Physical Attack Strength Dragging Splashed Physical Attack Strength 1st Finishing Shockwave Physical Attack Strength 2nd Finishing Shockwave Physical Attack Strength Shockwave Expansion Rate
Grabbed Enemy Surrounding Enemies Grabbed Enemy Surrounding Enemies Grabbed Enemy Surrounding Enemies Grabbed Enemy Surrounding Enemies
1 45 35 100%
2 47
3 49
4 51
5 53
6 55
7 57
8 59