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Difference between revisions of "Obedient Ghost"

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(Created page with "Changes Nicolas' AI, as well as giving him various boosts. -Feathers: This is Nicolas' standard orders, and will be the default setting when he is summoned. He will wander aroun...")
 
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-Feathers: This is Nicolas' standard orders, and will be the default setting when he is summoned. He will wander around attacking enemies he comes across.
 
-Feathers: This is Nicolas' standard orders, and will be the default setting when he is summoned. He will wander around attacking enemies he comes across.
-Fist: Sets Nicolas' AI to attack. He will seek out enemies on his own and attack them
+
 
-Cross: Sets Nicolas' AI to support. He will attack any enemies that you are attacking
+
-Fist: Sets Nicolas' AI to attack. He will seek out enemies on his own and attack them.
-Shield: Set's Nicolas' AI to defense. He will stay close to the necromancer and attack anything that comes near or attacks the necromancer
+
 
 +
-Cross: Sets Nicolas' AI to support. He will attack any enemies that you are attacking.
 +
 
 +
-Shield: Set's Nicolas' AI to defense. He will stay close to the necromancer and attack anything that comes near or attacks the necromancer.

Revision as of 22:14, 1 December 2010

Changes Nicolas' AI, as well as giving him various boosts.

-Feathers: This is Nicolas' standard orders, and will be the default setting when he is summoned. He will wander around attacking enemies he comes across.

-Fist: Sets Nicolas' AI to attack. He will seek out enemies on his own and attack them.

-Cross: Sets Nicolas' AI to support. He will attack any enemies that you are attacking.

-Shield: Set's Nicolas' AI to defense. He will stay close to the necromancer and attack anything that comes near or attacks the necromancer.