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Difference between revisions of "Creatures"

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(Special Creatures)
(Normal Creatures)
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| '''Ice Blessings''' <br> Gives a 3% chance of Freezing an enemy for 5 sec when attacked. (Passive effect) || '''Frost Wings'''<br>Attacks surrounding enemies with the power of ice; has a 5% chance of Freezing them for 5 sec. <br> Charge Time: 30+ sec  || All Elemental Resistances +10 <br> Evolves from Luceas at Lv.36 (via Quest)
 
| '''Ice Blessings''' <br> Gives a 3% chance of Freezing an enemy for 5 sec when attacked. (Passive effect) || '''Frost Wings'''<br>Attacks surrounding enemies with the power of ice; has a 5% chance of Freezing them for 5 sec. <br> Charge Time: 30+ sec  || All Elemental Resistances +10 <br> Evolves from Luceas at Lv.36 (via Quest)
 
|-
 
|-
 
+
! style="background-color:#ddffcf;" rowspan="3"| Pareas <br> <br> <br> Nocturneas <br> <br> <br> Inferneas|| [[File:ParasIcon.png]]
! style="background-color:#ddffcf;" rowspan="3"| Paras <br> <br> <br> Pentabas <br> <br> <br> Phoenix || [[File:ParasIcon.png]]
+
| '''Dash Attack''' <br> Forward dash attack. 30% to Pierce. <br> Charge Time: 5 sec.  ||'''Feather Wave''' <br> Fires off feathers in 6 directions. 50% to Pierce. <br> Charge Time: 12+ sec.   || All Resists +5 <br> Evolves into Nocturneas at Lv.20 (Automatic)
| Forward dash attack. || Fires off 6 feathers at an enemy. || All Resists +5 <br> Evolves into Pentabas at Lv.20 (Automatic)
 
 
|-
 
|-
 
! style="background-color:#ddffcf;"| [[File:PentabasIcon.png]]
 
! style="background-color:#ddffcf;"| [[File:PentabasIcon.png]]
| Forward dash attack. (Dark element) || Blinds surrounding monsters, lowering their hit rate and visual range. || All Resists +7 <br> Evolves into Phoenix at Lv.35 (via Quest)
+
| Forward dash attack. (Dark element) || Blinds surrounding monsters, lowering their hit rate and visual range. || All Resists +7 <br> Evolves into Inferneas at Lv.35 (via Quest)
 
|-
 
|-
 
! style="background-color:#ddffcf;"| [[File:PhoenixIcon.png]]
 
! style="background-color:#ddffcf;"| [[File:PhoenixIcon.png]]
| Forward dash attack. (Fire element) || Unleashes an explosion to nearby monsters. (Fire element)  || All Resists +10 <br> Evolves from Pentabas at Lv.35 (via Quest)
+
| Forward dash attack. (Fire element) || Unleashes an explosion to nearby monsters. (Fire element)  || All Resists +10 <br> Evolves from Nocturneas at Lv.35 (via Quest)
 
|}
 
|}
  

Revision as of 20:39, 11 May 2011

About

A Creature is a useful pet that boosts up your character’s stats, casts useful skills in battle, and loyally follows you at all times.

All pets come from Eggs. The Eggs themselves are tradable, however, once an egg has hatched, the pet is permanently bound to a character, and cannot be traded. Creatures start at Lv.1 and grow by feeding on a character’s fatigue points. The fatigue points that are consumed in the dungeons are converted into the Creature’s EXP points, essentially leveling up the creature. Remember that if the Creature’s hunger hits zero, it will become unhappy and not receive any EXP points.

Certain Creatures can evolve, which means that their name and appearance changes, and certain skills become better. Some creatures evolve automatically as they level up, while some need certain quests accomplished. In order to do so, the creature needs to reach a certain level, and complete the appropriate quest provided by Oran.

Creatures also come with a gauge that indicates how hungry it is. In dungeons, Creatures consume 1 hunger point per minute. You can no longer use your Creature once it reaches 0 hunger. In order to re-fill your Creature’s hunger gauge, either leave both your character and the Creature in-town (while online), or purchase Creature Food. Resting in town will raise 10 hunger points per hour.

The creature is also able to equip its own items just like your own character does. This creature’s equipment, called Artifacts, can be obtained from dungeons, quests, or purchased from Oran. There are red, blue, and green artifacts. The red and the blue artifacts deal extra damage for Physical/Magical attacks, while green artifacts offer special options such as reducing skill cool down time or MP usage. These options will only affect Creatures.

Creature List

Note: All creatures give a 5% bonus to maximum MP, except Haagenti, who give a 10% bonus.

Normal Creatures

Name Skill Overskill Notes
Bobo BoboIcon.png

BoboIconPink.png
Shout (Passive)
Type "Bobo:" into the chat bar followed by a message, and Bobo will repeat that message continuously for 1 min. Type "Bobo:" into the chat bar without a message to stop this effect.
Passionate Shout (Passive)
Same as Shout, but lasts for 2 min.
Changes color and shape of your chat bubbles.
Comes in two different colors.
Utterly useless in battle.
Amy AmyIcon.png Pick Up
Moves and collects gold and equipment items dropped on the ground in dungeons.
Won't pick up certain material drops.
Passive effect.
Retrieve
Same as Pick Up, but with increased Visual Range.
Won't pick up certain material drops.
Passive effect.
Max Inventory Weight +10kg
Haagenti HaagentiIcon.png Increases MP recovery rate per Min. (Passive effect) Uses Acid Rain attack (Water element) Max MP +10%
Berith BerithIcon.png Guard
Guards against enemies in front of you for 2 seconds. Reduces Physical and Magical damage by a certain amount.
Land Blessing
Has a 100% chance of increasing the Physical and Magical Defenses of your entire party by a certain amount for 20 seconds.
+150 Hit Recovery
Flamba BalamIcon.png Hand Grenade
Throws a mini hand grenade forward a small distance. (Fire element)
Charge Time: 8 sec.
Trooper's Signal
Casts the Super Armor status on your Party for 5 sec.
Charge Time: 100+ sec.
Attack Speed +3%
Botis BotisIcon.png Rock Hurl
Throws stones in 2 directions that have a 30% penetration rate.
Charge Time: 5 sec.
Gust Aura
Casts the Haste effect on your Party that increases Movement Speed by 7% and Attack Speed by 7% for 20 sec.
Charge Time: 80+ sec.
Movement Speed +4%
Marbas MarbasIcon.png Throws a grenade forward a small distance. (Light element) Increases Physical and Magical Attack Power by 10% for 20 sec. Phyiscal/Magic Critical Hit +2%
Chaf


Harpas
ChafIcon.png Pizzicato
Claws enemies in front of you within a narrow area.
Charge Time: 3 sec.
Mantis Attack
Dash-attack forward with 70% penetration rate.
Charge Time: 10+ sec.
Phyiscal/Magic Critical Hit +1%
Evolves into Harpas at Lv.15 (via Quest)
HalpasIcon.png Stone Gazer
Quickly attacks and lifts enemies in front of you in a narrow area.
Charge Time: 6 sec.
Binding Rope
Has a 100% chance of Slowing down monsters for 20 sec. and decreases target's Movement Speed by 8% and Attack Speed by 27%.
Charge Time: 30+ sec.
Phyiscal/Magic Critical Hit +1%
Evolves from Chaf at Lv.15 (via Quest)
Scythilid


Zurica


Alphius
ZaganIcon.png Stratrum Gap
Claws and inflicts Shadow damage on enemies in front of you within a narrow area.
Charge Time: 3 sec.
Dark Blade
Dash attacks foward and inflicts Shadow damage.
Charge Time: 12+ sec.
Hit Rate +1%
Evolves into Zurica at Lv.20 (Automatic)
RaumIcon.png Anti-Ground
Attacks and lifts enemies in front of you within a narrow area. Can hit flying enemies.
Charge Time: 6 sec.
Ground Ripple
Summons a light earthquake to an area in front of you; has a 100% chance of Slowing down surrounding monsters for 20 seconds; decreases enemy Movement Speed and Attack Speed.
Charge Time: 30+ sec.
Hit Rate +1.5%
Evolves into Alphius at Lv.35 (via Quest)
GlasyaIcon.png Saint Laser
Shoots out light orbs in all four directions; has a 5% chance of Stunning enemies for 3 seconds. (Light-based; 50% Pierce)
Charge Time: 10 sec.
Heaven's Rain
Shoots lasers in 8 directions; has a 5% chance of Stunning enemies for 3 sec. (Light-based)
Charge Time: 30+ sec.
Hit Rate +2%
Evolves from Zurica at Lv.35 (via Quest)
Belz





Belzyn



Belzyntae
BeelzIcon.png Black Cough
Inflicts Shadow damage on enemies in front of you within a narrow area. Has a 30% chance of Poisoning enemies for 2 sec and inflicting damage once every 0.5 seconds.
Eye Mask
Has a 4% chance of Blinding a target for 7 seconds; decreases Visual Range and Hit Rate of the target. (Passive effect)
Cast Rate +3%
Evolves into Belzyn at Lv.20 (Automatic)
BeelzebIcon.png Hexa Slash
Summons a Shadow twister within 2 meters around itself.
Charge Time: 7 sec.
Dash Attack
Dash-attacks foward with a 100% chance of piercing the enemy's Defense.
Charge Time: 20 sec.
Cast Rate +4%
Evolves into Belzyntae at Lv.35 (via Quest)
BeelzebubIcon.png Hell Breath
Exhales a Shadow forward; has a 9% chance of Poisoning enemies for 3 sec. and inflicting damage once every 0.5 sec.
Charge Time: 10 sec.
Hell Raid
Causes a Shadow explosion, inflicting damage on surrounding enemies. Has a 20% chance of Poisoning enemies for 3 sec. and inflicting damage once every 0.5 sec.
Charge Time: 35+ sec.
Cast Rate +5%
Evolves from Belzyn at Lv.35 (via Quest)
Aveas


Luceas



Hydreas
ElbonIcon.png Wind Surf
Summons a wind to attack enemies in front of you within a narrow area.
Charge Time: 6 sec.
Feather Rain
Showers enemies with feathers all around your character.
Charge Time: 15 sec.
All Elemental Resistances +5
Evolves into Luceas at Lv.22 (Automatic)
NazarIcon.png Lightning Particles
Shoots high-speed lightning beams forward in 3 directions. (Light-based)
Charge Time: 7 sec.
Sensitivity
Decreases the elemental resistances of surrounding enemies by -15 for 20 sec.
Charge Time: 90+ sec.
All Elemental Resistances +7
Evolves into Hydreas at Lv.36 (via Quest)
ValeforIcon.png Ice Blessings
Gives a 3% chance of Freezing an enemy for 5 sec when attacked. (Passive effect)
Frost Wings
Attacks surrounding enemies with the power of ice; has a 5% chance of Freezing them for 5 sec.
Charge Time: 30+ sec
All Elemental Resistances +10
Evolves from Luceas at Lv.36 (via Quest)
Pareas


Nocturneas


Inferneas
ParasIcon.png Dash Attack
Forward dash attack. 30% to Pierce.
Charge Time: 5 sec.
Feather Wave
Fires off feathers in 6 directions. 50% to Pierce.
Charge Time: 12+ sec.
All Resists +5
Evolves into Nocturneas at Lv.20 (Automatic)
PentabasIcon.png Forward dash attack. (Dark element) Blinds surrounding monsters, lowering their hit rate and visual range. All Resists +7
Evolves into Inferneas at Lv.35 (via Quest)
PhoenixIcon.png Forward dash attack. (Fire element) Unleashes an explosion to nearby monsters. (Fire element) All Resists +10
Evolves from Nocturneas at Lv.35 (via Quest)

Rare Creatures

  • Note: Creature's attack power when summoned is based on Intelligence at the time of summoning.
  • Not currently available in the US version.
Name Skill Overskill Notes
Petite Tiger PTigerIcon.png Transforms into an Ice Tiger that fights for you for 60 seconds.
60 second cooldown.
Physical Critical Hit Rate +4%
Magic Critical Hit Rate +4%
Petite Skeleton PSkeletonIcon.png Transforms into a Skeleton that fights for you for 60 seconds.
60 second cooldown.
Hit Rate +3%
Evasion Rate +3%
Petite Marpissa PMarpissaIcon.png Ttransforms into a Poison Marpissa that fights for you for 60 seconds.
60 second cooldown.
Intelligence +18
Cast Rate +3%
Petite Alex PAlexIcon.png Transforms into an Alex that fights for you for 60 seconds.
60 second cooldown.
Attack Speed +3%
Movement Speed +3%
Petite Assaulter PTauIcon.png Transforms into an Tau Assaulter that fights for you for 60 seconds.
60 second cooldown.
Strength +18
Stamina +18
Petite Lotus (Whip) PLotusIcon1.png ??? ???
 ???
Petite Lotus (Rake) PLotusIcon2.png ??? ???
 ???

Special Creatures

These are obtained through other methods (usually events).

Name Skill Overskill Notes
Enthusiastic Angus RedRudolphIcon.png Singing Carols
Increase Strength by 10 and Attack Speed by 1% for 20 seconds.
If the creature grows, the buff increases to Strength +30 and Attack Speed +3%
Singing Rock
Provokes nearby monsters for 4 seconds and increases Physical Critical Hit Rate by 2% and Movement Speed by 9% for all party members.
If the creature grows, the buff increases to Physical Critical +5%, Movement Speed +15%.
Limited Event: 12/15/2010 - 1/5/2011
Holiday Rock Package
Strength +10
+12 HP per Min.
Dandy Jimmy BlueRudolphIcon.png Singing Carols
Increase Intelligence by 10 and Casting Speed by 1% for 20 seconds.
If the creature grows, the buff increases to Intelligence +30, and Cast Speed +3%
Singing Rock
Provokes nearby monsters for 15 seconds and increases Magical Critical Hit Rate by 4% and Movement Speed by 2% for all party members.
If the creature grows, the buff increases to Magical Critical +5%, Movement Speed +15%.
Limited Event: 12/15/2010 - 1/5/2011
Holiday Rock Package
Intelligence +10
+12 MP per Min.
Gold Mini Goblin Gold Mini Goblin.png Monster Transformation
Transforms your creature into 1 of 4 Goblin variants that fights for you for 60 sec. Also creates an aura for your Party that increases Strength, Intelligence and other stats. Goblin transformation changes with more Creatures in the Party.
Charge Time: 60 sec.
Limited Event: 4/13/2011 - 5/11/2011
It's Time to Defend Arad!
Strength +10
Intelligence +10
Green Mini Goblin FairyGoblinIcon.png Monster Transformation
Transforms your creature into 1 of 4 Goblin variants that fights for you for 60 sec. Also creates an aura for your Party that increases Strength, Intelligence and other stats. Goblin transformation changes with more Creatures in the Party.
Charge Time: 60 sec.
Limited Event: 4/13/2011 - 5/11/2011
It's Time to Defend Arad!
Trixum BFairyIcon.png Trixum Card
Increases your Intelligence by 30 for 30 sec.
Charge Time: 40 sec.
Intelligence +5
Hexum RFairyIcon.png Hexum Card
Increases your Strength by 30 for 30 sec.
Charge Time: 40 sec.
Strength +5
Cheerful Mongsil BRatIcon.png Gives one of five different effects randomly upon skill usage. Strength +15
+15 HP per Min.
Hoyden Bangsil FRatIcon.png Gives one of five different effects randomly upon skill usage. Intelligence +15
+15 MP per Min.
Bronze Pig BPigIcon.png ??? ???
 ???
Silver Pig SPigIcon.png ??? ???
 ???
Gold Pig GPigIcon.png ??? ???
 ???
Blue Serpent BDragonIcon.png ??? ???
 ???
Green Serpent GDragonIcon.png ??? ???
 ???
Dependable Brownie OxIcon.png ??? ???
 ???