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Difference between revisions of "Super Armor"

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== Description ==
 
== Description ==
  
[[Image:SuperArmor.png|left]] Excluding counter attack, the user ignores all knock back and knock down effect. Physical defense and strength increases briefly, while the moving speed decreases by 10%.
+
[[Image:SuperArmor.png|left]] Excluding counter attack, the user ignores all knock back and knock down effect. Physical defense and vitality increases briefly.
  
  
 
== Details ==
 
== Details ==
 
*Command Input: {{up}}{{up}} + Space
 
*Command Input: {{up}}{{up}} + Space
 
*Invulnerable to status alignment, and throw moves.
 
 
*Useful to activate before long casting skills.
 
*Useful to activate before long casting skills.
 
*May incur more damage than the usual since the user won't stay knocked down to avoid attack.
 
*May incur more damage than the usual since the user won't stay knocked down to avoid attack.
 
*Duration and cool time goes up as the skill level rises.
 
*Duration and cool time goes up as the skill level rises.
 +
 +
== Stats ==
 +
 +
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 +
|- {{Bgblue}}
 +
!rowspan="1"|Lv
 +
!rowspan="1"|Lv Req
 +
!rowspan="1"|SP
 +
!MP
 +
!Duration
 +
!Physical Defense
 +
!Vitality
 +
|-{{SkillRow}}
 +
| 1||18||rowspan="14"|30||20||15||1400||5
 +
|-{{SkillRow}}
 +
| 2||21||21||16||2100||10
 +
|-{{SkillRow}}
 +
| 3||24||23||17||2800||15
 +
|-{{SkillRow}}
 +
| 4||27||24||18||3500||20
 +
|-{{SkillRow}}
 +
| 5||30||26||19||4200||25
 +
|-{{SkillRow}}
 +
| 6||33||27||20||4900||30
 +
|-{{SkillRow}}
 +
| 7||36||29||21||5600||35
 +
|-{{SkillRow}}
 +
| 8||39||31||22||6300||40
 +
|-{{SkillRow}}
 +
| 9||42||32||23||7000||45
 +
|-{{MaxSkillRow}}
 +
| 10 (M)||45||34||24||7700||50

Revision as of 16:08, 10 June 2011


Description

Super Armor.png

Excluding counter attack, the user ignores all knock back and knock down effect. Physical defense and vitality increases briefly.


Details

  • Command Input: Upkey.pngUpkey.png + Space
  • Useful to activate before long casting skills.
  • May incur more damage than the usual since the user won't stay knocked down to avoid attack.
  • Duration and cool time goes up as the skill level rises.

Stats

Lv Lv Req SP MP Duration Physical Defense Vitality
1 18 30 20 15 1400 5
2 21 21 16 2100 10
3 24 23 17 2800 15
4 27 24 18 3500 20
5 30 26 19 4200 25
6 33 27 20 4900 30
7 36 29 21 5600 35
8 39 31 22 6300 40
9 42 32 23 7000 45
10 (M) 45 34 24 7700 50