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Difference between revisions of "Mana Shield"

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(Details)
(Snip Snip, updating values)
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*Once activated, it lasts until the user dies. To deactivate the skill, use it again.
 
*Once activated, it lasts until the user dies. To deactivate the skill, use it again.
 
*Aura Shield counts as a buff magic. It can be disenchanted and disappear upon using '''Toy of the World'''
 
*Aura Shield counts as a buff magic. It can be disenchanted and disappear upon using '''Toy of the World'''
*Only [[Battle Mage]] can learn beyond level 5
 
*After Act 5 "The Reckoning" all mage classes can learn beyond 5
 
 
*Can be improved with [[Mana Shield Upgrade]]
 
*Can be improved with [[Mana Shield Upgrade]]
 
== Mage ==
 
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaa; text-align:center;"
 
|-{{Bgblue}}
 
!width="75" |Lv
 
!width="75" |Lv Req
 
!width="75" |SP
 
!width="75" |MP
 
!width="150" |Damage Absorption
 
!width="150" |HP to MP Conversion
 
|-style="background-color: #fff;"
 
| 1||5||rowspan="5"|20||rowspan="9"|10||20%||2.50
 
|-style="background-color: #fff;"
 
| 2||8||23%||2.14
 
|-style="background-color: #fff;"
 
| 3||11||27%||1.88
 
|-style="background-color: #fff;"
 
| 4||14||30%||1.67
 
|-style="background-color: #fff;"
 
| 5 (Max)||17||33%||1.50
 
|-style="background-color: #fff;"
 
| 6||rowspan="4"|-||rowspan="4"|-||37%||1.36
 
|-style="background-color: #fff;"
 
| 7||40%||1.25
 
|-style="background-color: #fff;"
 
| 8||43%||1.15
 
|-style="background-color: #fff;"
 
| 9||47%||1.07
 
|}
 
  
  
 
== Battle Mage ==
 
== Battle Mage ==
  
 +
*Updated as of Act X Rebirth
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaa; text-align:center;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaa; text-align:center;"
 
|-{{Bgblue}}
 
|-{{Bgblue}}
Line 68: Line 37:
 
|width="75" |Dungeon||width="75" |PvP
 
|width="75" |Dungeon||width="75" |PvP
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 1||5||rowspan="10"|20||rowspan="14"|10||20%||12%||2.50
+
| 1||5||rowspan="10"|20||rowspan="14"|10||10%||10%||2.5
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 2||8||23%||14%||2.14
+
| 2||8||12%||12%||2.14
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 3||11||27%||16%||1.88
+
| 3||11||13%||13%||1.88
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 4||14||30%||18%||1.67
+
| 4||14||15%||15%||1.67
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 5||17||33%||20%||1.50
+
| 5||17||17%||17%||1.50
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 6||20||37%||22%||1.36
+
| 6||20||18%||18%||1.36
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 7||23||40%||24%||1.25
+
| 7||23||20%||20%||1.25
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 8||26||43%||26%||1.15
+
| 8||26||22%||22%||1.15
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 9||29||47%||28%||1.07
+
| 9||29||23%||23%||1.07
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 10 (Max)||32||50%||30%||1.00
+
| 10 (Max)||32||25%||25%||1.00
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
 
| 11||rowspan="4"|-||rowspan="4"|-||53%||32%||0.94
 
| 11||rowspan="4"|-||rowspan="4"|-||53%||32%||0.94
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 12||57%||34%||0.88
+
| 12||X%||X%||0.88
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 13||60%||36%||0.83
+
| 13||X%||X%||0.83
 
|-style="background-color: #fff;"
 
|-style="background-color: #fff;"
| 14||63%||38%||0.79
+
| 14||X%||X%||0.79
 
|}
 
|}

Revision as of 21:41, 30 June 2011



Description

Consumes MP instead of HP for a certain percentage of damages received from opponents. Casting it once will activate the skill. Casting it second time will cancel the skill.


Prerequisite

  • Character Level 5


Details

  • Command Input: Downkey.pngUpkey.png + Space
  • Casting Time: 1.0 seconds
  • Cool Time: 5 seconds
  • HP to MP conversion in the arena is determined by the old HP rate formula which was used prior to the newly implemented Scale System.
  • Once activated, it lasts until the user dies. To deactivate the skill, use it again.
  • Aura Shield counts as a buff magic. It can be disenchanted and disappear upon using Toy of the World
  • Can be improved with Mana Shield Upgrade


Battle Mage

  • Updated as of Act X Rebirth
Lv Lv Req SP MP Damage Absorption HP to MP Conversion
Dungeon PvP
1 5 20 10 10% 10% 2.5
2 8 12% 12% 2.14
3 11 13% 13% 1.88
4 14 15% 15% 1.67
5 17 17% 17% 1.50
6 20 18% 18% 1.36
7 23 20% 20% 1.25
8 26 22% 22% 1.15
9 29 23% 23% 1.07
10 (Max) 32 25% 25% 1.00
11 - - 53% 32% 0.94
12 X% X% 0.88
13 X% X% 0.83
14 X% X% 0.79