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Difference between revisions of "Ice Saya"

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== Description ==
 
== Description ==
  
[[Image:ChillOfSaya.gif|left]] Command:↓→+Z<br>
+
[[Image:ChillOfSaya.gif|left]] Summons Saya to inflict water element magical damage and freeze opponents within the area.
Fires a fast, no-attribute sword wave at the enemy. <br>
+
 
The sword wave penetrates through enemies. <br>
+
 
Using the command:MP-2.0% and Cooldown Time -1.0%
+
== Prerequisite ==
 +
*[[Kazan (skill)|Kazan]] Lv 5+
 +
 
  
 
== Details ==
 
== Details ==
  
*Command Input: 28 + Z
+
*Command Input: {{Right}}{{Right}} + Space
*Casting Time: 0.5 seconds
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*<font color="Red">This skill consumes '''1''' clear cube fragment</font>
*Cool Time: 2 seconds
+
 
 +
*Essential skill with good damage, large area coverage, plus freezing effect.
 +
*Deals maximum of 11 hits as each hit is inflicts on target per second.
 +
*Be cautious of distance, since a half second casting time can be enough for opponent to interrupt.
 +
*Should the multiple Sayas are summoned, each of them deals respective damage accordingly.
 +
*Casting [[Kazan (skill)|Kazan]] or [[Eyes of Bremen|Bremen]] increases the damage and the chance of freezing.
  
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
 
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
 
*Only [[Elemental Master]] can learn beyond level 10
 
  
 
== Soul Bender ==
 
== Soul Bender ==
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!rowspan="2"|MP
 
!rowspan="2"|MP
 
!rowspan="2"|Cast<br>Time
 
!rowspan="2"|Cast<br>Time
!rowspan="2"|Cooldown<br>Time
+
!rowspan="2"|Cool<br>Time
!rowspan="2"|持続時間
+
!rowspan="2"|Duration
!rowspan="2"|ダメージ間隔
+
!rowspan="2"|Damage Interval
!rowspan="2"|武器魔法攻撃力
+
!rowspan="2"|Weapon's<br>Magical Attack
!colspan="3"|氷結
+
!colspan="3"|Freeze
 
|- {{Bgblue}}
 
|- {{Bgblue}}
|確率||時間||Lv
+
|Probability||Duration||Lv
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 1||30||rowspan="16"|30||70||rowspan="22"|0.5秒||rowspan="22"|20秒||rowspan="22"|10秒||rowspan="22"|1秒||100%||12%||2.0秒||31
+
| 1||30||rowspan="16"|30||70||rowspan="22"|0.5s||rowspan="22"|20s||rowspan="22"|10s||rowspan="22"|1s||100%||12%||2.0s||31
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||32||73||105%||13%||2.0秒||33
+
| 2||32||73||105%||13%||2.0s||33
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||34||76||111%||13%||2.1秒||35
+
| 3||34||76||111%||13%||2.1s||35
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||36||80||116%||14%||2.2秒||37
+
| 4||36||80||116%||14%||2.2s||37
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||38||84||121%||15%||2.2秒||39
+
| 5||38||84||121%||15%||2.2s||39
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||40||88||126%||15%||2.3秒||41
+
| 6||40||88||126%||15%||2.3s||41
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||42||91||132%||16%||2.3秒||43
+
| 7||42||91||132%||16%||2.3s||43
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||44||95||137%||17%||2.4秒||45
+
| 8||44||95||137%||17%||2.4s||45
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||46||98||142%||18%||2.4秒||47
+
| 9||46||98||142%||18%||2.4s||47
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10||48||102||147%||18%||2.5秒||49
+
| 10||48||102||147%||18%||2.5s||49
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||50||106||153%||19%||2.5秒||51
+
| 11||50||106||153%||19%||2.5s||51
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 12||52||109||158%||20%||2.6秒||53
+
| 12||52||109||158%||20%||2.6s||53
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 13||54||||163%||20%||2.6秒||55
+
| 13||54||||163%||20%||2.6s||55
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 14||56||||168%||21%||2.7秒||57
+
| 14||56||||168%||21%||2.7s||57
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 15||58||||174%||22%||2.7秒||59
+
| 15||58||||174%||22%||2.7s||59
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 16||60||||179%||22%||2.8秒||61
+
| 16||60||||179%||22%||2.8s||61
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 17||rowspan="6"|-||rowspan="6"|-||||184%||23%||2.8秒||63
+
| 17||rowspan="6"|-||rowspan="6"|-||||184%||23%||2.8s||63
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 18||||189%||24%||2.9秒||65
+
| 18||||189%||24%||2.9s||65
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 19||||195%||24%||2.9秒||67
+
| 19||||195%||24%||2.9s||67
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 20||||200%||25%||3.0秒||69
+
| 20||||200%||25%||3.0s||69
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 21||||205%||26%||3.0秒||71
+
| 21||||205%||26%||3.0s||71
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 22||||211%||26%||3.1秒||73
+
| 22||||211%||26%||3.1s||73
 
|}
 
|}

Revision as of 11:30, 6 September 2009

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/knight_36.flv" thumb="true" width="225" height="179"/>

Description

Summons Saya to inflict water element magical damage and freeze opponents within the area.


Prerequisite


Details

  • Command Input: Rightkey.pngRightkey.png + Space
  • This skill consumes 1 clear cube fragment
  • Essential skill with good damage, large area coverage, plus freezing effect.
  • Deals maximum of 11 hits as each hit is inflicts on target per second.
  • Be cautious of distance, since a half second casting time can be enough for opponent to interrupt.
  • Should the multiple Sayas are summoned, each of them deals respective damage accordingly.
  • Casting Kazan or Bremen increases the damage and the chance of freezing.


Soul Bender

Lv Lv Req SP MP Cast
Time
Cool
Time
Duration Damage Interval Weapon's
Magical Attack
Freeze
Probability Duration Lv
1 30 30 70 0.5s 20s 10s 1s 100% 12% 2.0s 31
2 32 73 105% 13% 2.0s 33
3 34 76 111% 13% 2.1s 35
4 36 80 116% 14% 2.2s 37
5 38 84 121% 15% 2.2s 39
6 40 88 126% 15% 2.3s 41
7 42 91 132% 16% 2.3s 43
8 44 95 137% 17% 2.4s 45
9 46 98 142% 18% 2.4s 47
10 48 102 147% 18% 2.5s 49
11 50 106 153% 19% 2.5s 51
12 52 109 158% 20% 2.6s 53
13 54 163% 20% 2.6s 55
14 56 168% 21% 2.7s 57
15 58 174% 22% 2.7s 59
16 60 179% 22% 2.8s 61
17 - - 184% 23% 2.8s 63
18 189% 24% 2.9s 65
19 195% 24% 2.9s 67
20 200% 25% 3.0s 69
21 205% 26% 3.0s 71
22 211% 26% 3.1s 73