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Difference between revisions of "Healing Wind"
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*MP recovery does not affect the user | *MP recovery does not affect the user | ||
− | == Rebirth | + | == Skill Growth == |
+ | |||
+ | === Rebirth === | ||
+ | |||
+ | {| class="wikitable" style="background-color: #aaaaaa; text-align:center;" | ||
+ | |- | ||
+ | ! rowspan="2" width="50" style="background-color: #fcbbdc;" |Level | ||
+ | ! rowspan="2" width="50" style="background-color: #fcbbdc;" |LV Req | ||
+ | ! rowspan="2" width="25" style="background-color: #fcbbdc;"|SP | ||
+ | ! colspan="2" width="75" style="background-color: #fcbbdc;"|MP | ||
+ | ! colspan="2" width="75" style="background-color: #fcbbdc;"|HP Recovery/min | ||
+ | ! colspan="2" width="75" style="background-color: #fcbbdc;"| MP Recovery/min | ||
+ | ! colspan="2" width="75" style="background-color: #fcbbdc;"| Barrier Damage<br>Protection Amount | ||
+ | ! colspan="2" width="75" style="background-color: #fcbbdc;"| Barrier Duration | ||
+ | ! rowspan="2" width="75" style="background-color: #fcbbdc;"| Times Usable | ||
− | |||
|- {{Bgblue}} | |- {{Bgblue}} | ||
− | + | | width="75"|Dungeon | |
− | + | | width="75"|PvP | |
− | + | | width="75"|Dungeon | |
− | + | | width="75"|PvP | |
− | + | | width="75"|Dungeon | |
− | + | | width="75"|PvP | |
− | + | | width="75"|Dungeon | |
− | + | | width="75"|PvP | |
− | + | | width="75"|Dungeon | |
+ | | width="75"|PvP | ||
+ | |||
+ | |- {{SkillRow}} | ||
+ | | 1||45||rowspan="18"|60||350|| style="background-color:#ccc;"|150 ||398|| style="background-color:#ccc;"|234 ||159|| style="background-color:#ccc;"|118 ||133|| style="background-color:#ccc;"|74 || colspan="2"|6.00s || rowspan="7"|4 | ||
+ | |- {{SkillRow}} | ||
+ | | 2||47||385|| style="background-color:#ccc;"|154 ||455|| style="background-color:#ccc;"|269 ||182|| style="background-color:#ccc;"|136 ||152|| style="background-color:#ccc;"|97 ||6.32s|| style="background-color:#ccc;"|6.28s | ||
+ | |- {{SkillRow}} | ||
+ | | 3||49||421|| style="background-color:#ccc;"|159 ||516|| style="background-color:#ccc;"|306 ||206|| style="background-color:#ccc;"|154 ||172|| style="background-color:#ccc;"|124 ||6.63s|| style="background-color:#ccc;"|6.55s | ||
+ | |- {{SkillRow}} | ||
+ | | 4||51||457|| style="background-color:#ccc;"|163 ||580|| style="background-color:#ccc;"|345 ||232|| style="background-color:#ccc;"|174 ||193|| style="background-color:#ccc;"|156 ||6.95s|| style="background-color:#ccc;"|6.83s | ||
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 5||53||492|| style="background-color:#ccc;"|168 ||647|| style="background-color:#ccc;"|386 ||259|| style="background-color:#ccc;"|195 ||216|| style="background-color:#ccc;"|193 ||7.26s|| style="background-color:#ccc;"|7.10s |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 6||55||528|| style="background-color:#ccc;"|172 ||717|| style="background-color:#ccc;"|429 ||287|| style="background-color:#ccc;"|217 ||239|| style="background-color:#ccc;"|236 ||7.58s|| style="background-color:#ccc;"|7.38s |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 7||57||564|| style="background-color:#ccc;"|177 ||790|| style="background-color:#ccc;"|474 ||316|| style="background-color:#ccc;"|239 ||263|| style="background-color:#ccc;"|286 ||7.90s|| style="background-color:#ccc;"|7.66s |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 8||59||600|| style="background-color:#ccc;"|182 ||866|| style="background-color:#ccc;"|522 ||347|| style="background-color:#ccc;"|263 ||289|| style="background-color:#ccc;"|343 ||8.21s|| style="background-color:#ccc;"|7.93s ||rowspan="7"|5 |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 9||61||635|| style="background-color:#ccc;"|186 ||946|| style="background-color:#ccc;"|571 ||378|| style="background-color:#ccc;"|288 ||315|| style="background-color:#ccc;"|407 ||8.53s|| style="background-color:#ccc;"|8.20s |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 10||63||671|| style="background-color:#ccc;"|191 ||1028|| style="background-color:#ccc;"|622 ||411|| style="background-color:#ccc;"|314 ||343|| style="background-color:#ccc;"|479 ||8.84s|| style="background-color:#ccc;"|8.48s |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 11||65||707|| style="background-color:#ccc;"|195 ||1114|| style="background-color:#ccc;"|675 ||446|| style="background-color:#ccc;"|340 ||371|| style="background-color:#ccc;"|561 ||9.16s|| style="background-color:#ccc;"|8.76s |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 12||67||742|| style="background-color:#ccc;"|X ||1203|| style="background-color:#ccc;"|X ||481|| style="background-color:#ccc;"|X ||401|| style="background-color:#ccc;"|X ||9.47s|| style="background-color:#ccc;"|Xs |
+ | |- {{MaxSkillRow}} | ||
+ | | 13||69||778|| style="background-color:#ccc;"|X ||1294|| style="background-color:#ccc;"|X ||518|| style="background-color:#ccc;"|X ||431|| style="background-color:#ccc;"|X ||9.79s|| style="background-color:#ccc;"|Xs | ||
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 14||71||814|| style="background-color:#ccc;"|X ||1389|| style="background-color:#ccc;"|X ||556|| style="background-color:#ccc;"|X ||463|| style="background-color:#ccc;"|X ||10.10s|| style="background-color:#ccc;"|Xs |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 15||73||850|| style="background-color:#ccc;"|X ||1487|| style="background-color:#ccc;"|X ||595|| style="background-color:#ccc;"|X ||496|| style="background-color:#ccc;"|X ||10.42s|| style="background-color:#ccc;"|Xs ||rowspan="4"|6 |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 16||75||885|| style="background-color:#ccc;"|X ||1588|| style="background-color:#ccc;"|X ||635|| style="background-color:#ccc;"|X ||529|| style="background-color:#ccc;"|X ||10.74s|| style="background-color:#ccc;"|Xs |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 17||77||921|| style="background-color:#ccc;"|X ||1693|| style="background-color:#ccc;"|X ||577|| style="background-color:#ccc;"|X ||564|| style="background-color:#ccc;"|X ||11.05s|| style="background-color:#ccc;"|Xs |
|- {{SkillRow}} | |- {{SkillRow}} | ||
− | | | + | | 18||79||957|| style="background-color:#ccc;"|X ||1800|| style="background-color:#ccc;"|X ||720|| style="background-color:#ccc;"|X ||600|| style="background-color:#ccc;"|X ||11.37s|| style="background-color:#ccc;"|Xs |
+ | |||
|} | |} | ||
− | == Old | + | === Old Skill Growth === |
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
Line 105: | Line 131: | ||
| 15||?||?||?||?||?||?|| | | 15||?||?||?||?||?||?|| | ||
|- {{SkillRow}} | |- {{SkillRow}} | ||
+ | |||
+ | |} |
Revision as of 14:01, 15 July 2011
Description
Heals all allies in the skill's range, restoring HP and MP as well as creating a protective barrier.
Details
Prerequisites:
- Divine Invocation Lv5
- Fast Heal Lv10
- Grace of Protection Lv10
- Cast Time: 0.5 Seconds
- Cooldown Time: 60 Seconds
- HP recovered scales with Vit, Value=Tooltip*(1+Vit/500)
- MP recovered scales with Spr, Value=Tooltip*(1+Spr/500)
- MP recovery does not affect the user
Skill Growth
Rebirth
Level | LV Req | SP | MP | HP Recovery/min | MP Recovery/min | Barrier Damage Protection Amount |
Barrier Duration | Times Usable | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dungeon | PvP | Dungeon | PvP | Dungeon | PvP | Dungeon | PvP | Dungeon | PvP | ||||
1 | 45 | 60 | 350 | 150 | 398 | 234 | 159 | 118 | 133 | 74 | 6.00s | 4 | |
2 | 47 | 385 | 154 | 455 | 269 | 182 | 136 | 152 | 97 | 6.32s | 6.28s | ||
3 | 49 | 421 | 159 | 516 | 306 | 206 | 154 | 172 | 124 | 6.63s | 6.55s | ||
4 | 51 | 457 | 163 | 580 | 345 | 232 | 174 | 193 | 156 | 6.95s | 6.83s | ||
5 | 53 | 492 | 168 | 647 | 386 | 259 | 195 | 216 | 193 | 7.26s | 7.10s | ||
6 | 55 | 528 | 172 | 717 | 429 | 287 | 217 | 239 | 236 | 7.58s | 7.38s | ||
7 | 57 | 564 | 177 | 790 | 474 | 316 | 239 | 263 | 286 | 7.90s | 7.66s | ||
8 | 59 | 600 | 182 | 866 | 522 | 347 | 263 | 289 | 343 | 8.21s | 7.93s | 5 | |
9 | 61 | 635 | 186 | 946 | 571 | 378 | 288 | 315 | 407 | 8.53s | 8.20s | ||
10 | 63 | 671 | 191 | 1028 | 622 | 411 | 314 | 343 | 479 | 8.84s | 8.48s | ||
11 | 65 | 707 | 195 | 1114 | 675 | 446 | 340 | 371 | 561 | 9.16s | 8.76s | ||
12 | 67 | 742 | X | 1203 | X | 481 | X | 401 | X | 9.47s | Xs | ||
13 | 69 | 778 | X | 1294 | X | 518 | X | 431 | X | 9.79s | Xs | ||
14 | 71 | 814 | X | 1389 | X | 556 | X | 463 | X | 10.10s | Xs | ||
15 | 73 | 850 | X | 1487 | X | 595 | X | 496 | X | 10.42s | Xs | 6 | |
16 | 75 | 885 | X | 1588 | X | 635 | X | 529 | X | 10.74s | Xs | ||
17 | 77 | 921 | X | 1693 | X | 577 | X | 564 | X | 11.05s | Xs | ||
18 | 79 | 957 | X | 1800 | X | 720 | X | 600 | X | 11.37s | Xs |
Old Skill Growth
Lv | Lv Req | SP Req | MP Cost | Cast Time | Downtime | HP Recovery/min | MP Recovery/min | Times Usable | Barrier Amount | Barrier Duration |
---|---|---|---|---|---|---|---|---|---|---|
1 | 45 | 35 | 150 | .5 sec. | 60 sec. | 237 | 95 | 4 | 79 | 6 |
2 | 47 | 157 | 267 | 107 | 4 | 88 | 6.32 | |||
3 | 49 | 165 | 297 | 119 | 4 | 98 | 6.63 | |||
4 | 51 | 173 | 328 | 131 | 4 | 108 | 6.95 | |||
5 | 53 | 181 | 361 | 144 | 4 | 119 | 7.26 | |||
6 | 55 | 188 | 395 | 158 | 4 | 130 | 7.58 | |||
7 | 57 | 196 | 431 | 172 | 4 | 142 | 7.90 | |||
8 | 59 | 204 | 468 | 187 | 5 | 154 | 8.21 | |||
9 | - | 212 | 507 | 203 | 5 | 167 | 8.53 | |||
10 | ? | ? | ? | ? | ? | ? | ||||
11 | ? | ? | ? | ? | ? | ? | ||||
12 | ? | ? | ? | ? | ? | ? | ||||
13 | ? | ? | ? | ? | ? | ? | ||||
14 | ? | ? | ? | ? | ? | ? | ||||
15 | ? | ? | ? | ? | ? | ? |