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Difference between revisions of "Template:DataMonster Ghoulguish"

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(Created page with "{{{{{Format|FormatMonster Data}}} |Name=Ghoulguish |IsBoss=Yes |Type=Undead |Family=Zombie |Sprite=ghoulgwish.img.walk.gif‎ |Icon=IconGhoulguish.png |Dungeons=[[Shadow Thun...")
 
Line 18: Line 18:
 
* Aura will cause damage, knockback, and a chance of being frozen
 
* Aura will cause damage, knockback, and a chance of being frozen
 
* Is effective only when your character is on the ground  
 
* Is effective only when your character is on the ground  
** Jumping when it appears very cloudy and white will reset the timer, getting, and thus avoid damage.   
+
** Jumping when it appears very cloudy and white will reset the timer, and thus avoids damage.   
 
** A character's timer is independent of their party mates
 
** A character's timer is independent of their party mates
 
}}<noinclude>
 
}}<noinclude>
  
 
[[Category:Data]] [[Category:DataMonster]]</noinclude>
 
[[Category:Data]] [[Category:DataMonster]]</noinclude>

Revision as of 19:09, 10 September 2011

Data

Parameter Value
Name Ghoulguish
IsBoss Yes
IsSpecial No
IsAPC No
IsSummon No
Type TypeUndead.png
Type2 (Type2 empty)
Type3 (Type3 empty)
Family Zombie family
Family2 (Family2 empty)
Class (Class empty)
Sprite Ghoulgwish.img.walk.gif
SpriteSize (SpriteSize empty)
Portrait (Portrait empty)
Icon Icon-Ghoulguish.png
Card (Card empty)
Level (Level empty)
Dungeons Shadow Thunderland
Drops (Drops empty)
Desc Ghoulguish is an ice zombie that uses a melee attack. Resistant to water and shadow element attacks.
MoveList It has an aura of ice that damages your character every few seconds, and will appear as white mist near your feet.
  • Aura will cause damage, knockback, and a chance of being frozen
  • Is effective only when your character is on the ground
    • Jumping when it appears very cloudy and white will reset the timer, and thus avoids damage.
    • A character's timer is independent of their party mates
Strategy (Strategy empty)
Notes (Notes empty)
ShortDesc (ShortDesc empty)