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Difference between revisions of "Reinforce"

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(Upgrade Success and Failure Rate)
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The ''Upgrade'' column is the upgrade level of the item you're putting into the reinforcing machine.
 
The ''Upgrade'' column is the upgrade level of the item you're putting into the reinforcing machine.
 +
 +
Note: These are what are thought to be the current percentages for Revolution.
  
 
{| class="wikitable" style="text-align:center; width:600px;"
 
{| class="wikitable" style="text-align:center; width:600px;"
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|-
 
|-
 
! style="background-color: #ddffcf;" | +0 -> +1
 
! style="background-color: #ddffcf;" | +0 -> +1
| rowspan=3 | 100% || rowspan=3 | None  || rowspan=3 | None
+
| rowspan=4 | 100% || rowspan=4 | None  || rowspan=4 | None
 
|-
 
|-
 
! style="background-color: #ddffcf;" | +1 -> +2
 
! style="background-color: #ddffcf;" | +1 -> +2
Line 24: Line 26:
 
|-
 
|-
 
! style="background-color: #ddffcf;" | +3 -> +4
 
! style="background-color: #ddffcf;" | +3 -> +4
| 95% || rowspan=4 | Loses one upgrade level || rowspan=4 | Loses one upgrade level
+
| 95%  
 
|-
 
|-
 
! style="background-color: #ddffcf;" | +4 -> +5
 
! style="background-color: #ddffcf;" | +4 -> +5
| 90.2%  
+
| 90.2% || rowspan=3 | Loses one upgrade level || rowspan=3 | Loses one upgrade level
 
|-
 
|-
 
! style="background-color: #ddffcf;" | +5 -> +6
 
! style="background-color: #ddffcf;" | +5 -> +6

Revision as of 19:12, 22 August 2012

Description

  • Kiri is located in Downtown Hendon Myre and can reinforce your accessories, armor, and weapons, which increases item stats.
    • It costs Gold and Ryan Cokes to operate Kiri’s machine.
    • She’ll let you know how much it will cost before you agree to the upgrade.
  • Be warned, a reinforcement attempt can fail. It may weaken the item or even cause it to disintegrate.
  • If you are reinforcing an item that was recently purified, you must use Klonter to Amplify items. Amplifying items requires Crystallized Chaos instead of Ryan Cokes.

Upgrade Success and Failure Rate

The chart works as, the failure of upgrading an item that has the enhance bonus of +10, trying to aim for +11, would result in the item breaking. Failure in upgrading a +4 would result in the item going down one level.

The Upgrade column is the upgrade level of the item you're putting into the reinforcing machine.

Note: These are what are thought to be the current percentages for Revolution.

Upgrade Chance of success Failure Penalty for Common and Uncommon items Failure Penalty for Rare, Unique, Epic, and Chronicle items
+0 -> +1 100% None None
+1 -> +2
+2 -> +3
+3 -> +4 95%
+4 -> +5 90.2% Loses one upgrade level Loses one upgrade level
+5 -> +6 80%
+6 -> +7 75%
+7 -> +8 62.1% Loses three upgrade levels Loses three upgrade levels
+8 -> +9 53.7% Item breaks
+9 -> +10 41.4%
+10 -> +11 25.9% Item breaks
+11 -> +12 18%
+12 -> +13 12.7%
+13 -> +14 8.3%
+14 -> +15 5.6%
+15 -> +16 3.1%
+16 -> +17 1.7%

Upgrade Values

Slayer Weapon Upgrades

Lightsabre Upgrades

Short Sword Upgrades

Katana Upgrades

Great Sword Upgrades

Bludgeon Upgrade

Fighter Weapon Upgrades

Gauntlet Upgrades

Boxing Glove Upgrades

Tonfa Upgrades

Claw Upgrades

Knuckle Upgrades

Gunner Weapon Upgrades

Autogun Upgrades

Bowgun Upgrades

Hand Cannon Upgrades

Musket Upgrades

Revolver Upgrades

Mage Weapon Upgrades

Rod Upgrades

Staff Upgrades

Pole Upgrades

Spear Upgrades

Broom Upgrades

Priest Weapon Upgrades

Battle Axe Upgrades

Cross Upgrades

Rosary Upgrades

Scythe Upgrades

Totem Upgrades

Armor Upgrades

Armor Upgrades

Accessory Upgrades

Accessory Upgrades

Special Equipment Upgrades

Special Equipment Upgrades

Upgrade Glow Color

Once upgraded, the weapon will flash/glow, as seen around the item's border. This is separate from the item's base color. The higher the rank, the faster the glow flashes.

  • Note: 1-6 and 7-8 appear to be the same color except that 7-8 seems to have a more vibrant glow.
Enhance Value +0 +1 - +6 +7 - +8 +9 - +12 +13 - +14 +15 - +16 +17 - +20 +21 and up
Color No Color Green Yellow Blue Pink Orange Gold No Record
Picture Plus 0.jpg Plus 4.jpg Plus 8.png Plus 12.png Plus 14.jpg PLUS16.png Plus 18.jpg N/A

Costs

Ryan Cokes

Enhance Value Ryan Cokes
+0 - +10 Current Enhance Value +1
+11 and up Current Enhance Value +2

Level 20-25 Equipment

Level and Rarity Weapon Armor and

Accessory

Level 20 White 4,320G 3,600G
Level 20 Blue 12,960G 10,800G
Level 20 Purple 29,520G 24,600G
Level 20 Pink 54,600G 45,500G
Level 20 Orange 92,160G 76,800G
Level 25 White 5,760G 4,800G
Level 25 Blue 17,280G 14,400G
Level 25 Purple 38,160G 31,800G
Level 25 Pink 69,000G 57,500G
Level 25 Orange 115,200G 96,000G

Level 30-35 Equipment

Level and Rarity Weapon Armor and

Accessory

Level 30 White 7,200G 6,000G
Level 30 Blue 21,600G 18,000G
Level 30 Purple 47,520G 39,600G
Level 30 Pink 86,400G 72,000G
Level 30 Orange 120,000G 100,000G
Level 35 White 9,000G 7,500G
Level 35 Blue 27,000G 22,500G
Level 35 Purple 58,320G 48,600G
Level 35 Pink 104,400G 87,000G
Level 35 Orange 172,800G 144,000G

Level 40-45 Equipment

Level and Rarity Weapon Armor and

Accessory

Level 40 White 10,800G 9,000G
Level 40 Blue 32,400G 27,000G
Level 40 Purple 71,280G 59,400G
Level 40 Pink 129,600G 108,000G
Level 40 Orange 216,000G 180,000G
Level 45 White 13,500G 11,250G
Level 45 Blue 40,500G 33,750G
Level 45 Purple 87,480G 72,900G
Level 45 Pink 183,600G 153,000G
Level 45 Orange 259,200G 216,000G

Level 50-55 Equipment

Level and Rarity Weapon Armor and

Accessory

Level 50 White 16,200G 13,500G
Level 50 Blue 48,600G 40,500G
Level 50 Purple 103,680G 86,400G
Level 50 Pink 183,600G 153,000G
Level 50 Orange 302,400G 252,000G
Level 55 White 18,900G 15,750G
Level 55 Blue 56,700G 47,250G
Level 55 Purple 119,880G 99,900G
Level 55 Pink 221,400G 175,500G
Level 55 Orange - -