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Difference between revisions of "Aerial Lantern Firebomb"

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== Details ==
 
== Details ==
 +
 +
*Requirements:
 +
**Level: 15
 +
**SP: 30
 +
**Must have at least Lv 5 [[Lantern Fire]].
  
 
*Aerial Lantern Fire is usable in the air.<br>
 
*Aerial Lantern Fire is usable in the air.<br>
 
*When used in the air, the lantern is fired at an oblique angle, and the user receives recoil.<br>
 
*When used in the air, the lantern is fired at an oblique angle, and the user receives recoil.<br>
 
*If it is used in the air, charge up is not allowed.<br><br>
 
*If it is used in the air, charge up is not allowed.<br><br>
*Prerequisite Skill: Lantern Fire Lv 5<br>
 
*Requires Lv:15
 
*SP Consumption:30<br>
 
 
 
*Can be used during Backstep.<br>
 
*Can be used during Backstep.<br>
 
*Colliding on the floor or target will cause an explosion.<br>
 
*Colliding on the floor or target will cause an explosion.<br>
 
*By combining [[Show Time]] and jumping, it is possible to overwhelm opponents on the ground by utilizing this skill effectively in the air.
 
*By combining [[Show Time]] and jumping, it is possible to overwhelm opponents on the ground by utilizing this skill effectively in the air.

Revision as of 16:00, 28 September 2009

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

Description

Allows the user to use Lantern Fire in mid-air.


Details

  • Requirements:
  • Aerial Lantern Fire is usable in the air.
  • When used in the air, the lantern is fired at an oblique angle, and the user receives recoil.
  • If it is used in the air, charge up is not allowed.

  • Can be used during Backstep.
  • Colliding on the floor or target will cause an explosion.
  • By combining Show Time and jumping, it is possible to overwhelm opponents on the ground by utilizing this skill effectively in the air.