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Difference between revisions of "Raging Dragon Slash"

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(Description)
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[[Category:Skills]][[Category:Blade Master Skills]][[Category: Swordsmanship]]
 
[[Category:Skills]][[Category:Blade Master Skills]][[Category: Swordsmanship]]
  
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/knight_72.flv" thumb="true" width="225" height="179"/>
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{{youtube tn|hIU1dDgIFSo}}
  
 
== Description ==
 
== Description ==
  
 
[[Image:RapidMoveSlash.gif|left]] Similar to [[Triple Slash|triple slash]], except the charge moves is much farther and faster.
 
[[Image:RapidMoveSlash.gif|left]] Similar to [[Triple Slash|triple slash]], except the charge moves is much farther and faster.
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== Prerequisite ==
 
== Prerequisite ==
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== Details ==
 
== Details ==
  
*Command Input: {{up}}{{left}}{{left}} + Z    or  {{up}}{{right}}{{right}} + Z
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*Command Input: {{up}}{{right}}{{right}} + Z
 
*Manual Input:MP -4.0% and Cool Time -2.0%  
 
*Manual Input:MP -4.0% and Cool Time -2.0%  
 
*<font color="Red">This skill consumes '''1''' clear cube fragment</font>
 
*<font color="Red">This skill consumes '''1''' clear cube fragment</font>

Revision as of 18:27, 30 September 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Description

Similar to triple slash, except the charge moves is much farther and faster.


Prerequisite


Details

  • Command Input: Upkey.pngRightkey.pngRightkey.png + Z
  • Manual Input:MP -4.0% and Cool Time -2.0%
  • This skill consumes 1 clear cube fragment


  • Normally, this skill has the maximum of 4 hits in PvE, but 3 hits in PvP.
  • Able to hit maximum of 5 times with the last hit being a launching move; the user must wield a blade and has Blade Mastery Lv 5+
  • Able to hit maximum of 5 times; the user must wield a short sword and has Short Sword Mastery Lv 7+
  • Able to inflict shock status alignment; the user must wield a beam sword and has Beam Sword Mastery Lv 7+
  • Superarmor status is effective during dash, but ineffective while changing the direction of attack.
  • Useful in both PvE and PvP.
  • A sample clip can be seen here at 00:53 - 00:55, or here at 1:47 - 1:50.


Blade Master

Lv Lv Req SP MP Casting
Time
Cool
Time
Physical Attack per hit Physical Attack of Last Hit Max # of Hits
1 40 35 17 Instant 20s 100% 200% 3-5 Times
2 42 17 105% 211%
3 44 18 111% 221%
4 46 19 116% 232%
5 48 20 121% 242%
6 50 21 126% 253%
7 52 22 132% 263%
8 54 23 137% 274%
9 56 23 142% 284%
10 58 24 147% 295%
11 60 24 153% 305%
12 - - 25 158% 316%
13 25 163% 326%