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Difference between revisions of "Dimension Molter"
Line 10: | Line 10: | ||
*'''Skill Level Interval''': Every 10 levels | *'''Skill Level Interval''': Every 10 levels | ||
*'''Prerequisite''': None | *'''Prerequisite''': None | ||
− | *'''SP Cost''': | + | *'''SP Cost''': 0 (always maxed out) |
Line 16: | Line 16: | ||
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
|-{{Bgblue}} | |-{{Bgblue}} | ||
− | !Lv||Level Req|| | + | !Lv||Level Req||HP Upon Resurrection||Cooldown||Guardian Duration||Defense||Invincibility Duration Upon Resurrection |
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
| 1||15||33%||180||15||8000||2 | | 1||15||33%||180||15||8000||2 | ||
|} | |} | ||
{{NavSkillsElvenKnight|open|closed}} | {{NavSkillsElvenKnight|open|closed}} |
Revision as of 12:09, 15 April 2015
Description
When dealt a fatal blow the guardian appears to revive the Elven Knight. The guardian provides protection against enemy attacks for allies for a certain duration.
Details
- Level Requirement: 15
- Skill Level Interval: Every 10 levels
- Prerequisite: None
- SP Cost: 0 (always maxed out)
Skill Growth
Lv | Level Req | HP Upon Resurrection | Cooldown | Guardian Duration | Defense | Invincibility Duration Upon Resurrection |
---|---|---|---|---|---|---|
1 | 15 | 33% | 180 | 15 | 8000 | 2 |