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Difference between revisions of "Blazing Bullet Upgrade"

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(Skill Growth)
Line 18: Line 18:
 
!Increased Damage
 
!Increased Damage
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1|| 65 ||rowspan="2"| 2 ||rowspan="2"| 3 || +80%
+
| 1|| 65 ||rowspan="5"| 2 ||rowspan="5"| 3 || +80%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 2|| 70 || +100%
 
| 2|| 70 || +100%
 +
|-{{SkillRow}}
 +
| 3|| 75 || +120%
 +
|-{{SkillRow}}
 +
| 4|| 80 || +140%
 +
|-{{SkillRow}}
 +
| 5|| 85 || +160%
 
|}
 
|}
  
 
{{NavSkillsFSpitfire|closed|open}}
 
{{NavSkillsFSpitfire|closed|open}}
 
{{NavSkillsSpitfire|closed|open}}
 
{{NavSkillsSpitfire|closed|open}}

Revision as of 22:13, 2 June 2015


Prerequisites

Details

Consumes 2 bullets to deal increased damage. Bonus damage does not apply to Plant/Insect/Building type enemies. Max explosions increased to 3.

  • Cost: 2 TP (3 TP at Lv 1)

Skill Growth

Lv Lv Req Bullets Consumed
Per Shot
Max # of
Fire Explosions
Increased Damage
1 65 2 3 +80%
2 70 +100%
3 75 +120%
4 80 +140%
5 85 +160%

Template:NavSkillsFSpitfire Template:NavSkillsSpitfire