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| *{{Command Reduction|MP=2.0|Cooldown=1.0}} | | *{{Command Reduction|MP=2.0|Cooldown=1.0}} |
| *<font color="Red">This skill consumes '''1''' clear cube fragments.</font> | | *<font color="Red">This skill consumes '''1''' clear cube fragments.</font> |
| + | *{{Cancelable}} (Female Spitfire Exclusive) |
| *Press the skill key to set an explosive at nearby target. | | *Press the skill key to set an explosive at nearby target. |
| *All explosives will detonate if you press the skill key after the maximum number of explosives have been attached or by holding the skill key for set of time. | | *All explosives will detonate if you press the skill key after the maximum number of explosives have been attached or by holding the skill key for set of time. |
Revision as of 18:01, 22 August 2015
Description
Throws C4 bombs that stick to nearby enemies and can all be detonated at once, inflicting Neutral Physical damage.
Prerequisite
Details
- Command Input:
- SP per level: 40
- Casting Time: Instant Cast
- Cooldown: 15 sec
- MP -2.0 Cooldown -1.0 on Command
- This skill consumes 1 clear cube fragments.
- Basic Attack Cancelable Skill (Female Spitfire Exclusive)
- Press the skill key to set an explosive at nearby target.
- All explosives will detonate if you press the skill key after the maximum number of explosives have been attached or by holding the skill key for set of time.
- Explosives will disappear after the duration if the user doesn't detonate them in time.
- The speed penalty can be stacked 3 times per target.
- The user can check the number of explosives attached to the target by observing a red blinking light.
- Successfully attaching an explosive can be difficult since the user has to be close to the target.
- The explosive can be attached to a midair or laying down target.
- C4 attached to dead targets will automatically detonate
- The exception would be monsters that whose sprites do not disappear after death (Multiple Bosses in a Boss Room, but there is still one of them left alive.)
- C4 can be stacked with other spitfires, a maximum of 12 C4s on one target
Skill Growth
{{
{{
Lv
|
Lv Req
|
MP
|
Physical Atk.
|
Explosion Range
|
Enemy Debuff
|
Time Limit
|
Bomb Limit
|
Max Bomb Limit per Person
|
Move/Attack Speed
|
Physical Defense
|
1 |
35 |
150 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 7.92 max-width:200px 100 |
100% |
-20.0% |
-3243 |
30 sec |
5 |
4
|
2 |
37 |
166 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 8.74 max-width:200px 100 |
102% |
-21.1% |
-3403
|
3 |
39 |
182 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 9.56 max-width:200px 100 |
103% |
-22.2% |
-3564
|
4 |
41 |
198 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 10.38 max-width:200px 100 |
105% |
-23.4% |
-3724
|
5 |
43 |
214 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 11.21 max-width:200px 100 |
106% |
-24.5% |
-3884
|
6 |
45 |
230 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 12.01 max-width:200px 100 |
108% |
-25.6% |
-4044
|
7 |
47 |
246 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 12.83 max-width:200px 100 |
109% |
-26.7% |
-4204
|
8 |
49 |
262 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 13.66 max-width:200px 100 |
111% |
-27.8% |
-4364
|
9 |
51 |
278 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 14.47 max-width:200px 100 |
113% |
-28.9% |
-4525
|
10 |
53 |
294 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 15.29 max-width:200px 100 |
114% |
-30.1% |
-4685
|
11 |
55 |
310 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 16.12 max-width:200px 100 |
116% |
-31.2% |
-4845
|
12 |
57 |
326 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 16.93 max-width:200px 100 |
117% |
-32.3% |
-5005
|
13 |
59 |
343 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 17.76 max-width:200px 100 |
119% |
-33.4% |
-5165
|
14 |
61 |
359 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 18.58 max-width:200px 100 |
120% |
-34.5% |
-5325
|
15 |
63 |
375 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 19.39 max-width:200px 100 |
122% |
-35.6% |
-5485
|
16 |
65 |
391 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 20.21 max-width:200px 100 |
123% |
-36.8% |
-5646
|
17 |
67 |
407 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 21.02 max-width:200px 100 |
125% |
-37.9% |
-5806
|
18 |
69 |
423 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 21.84 max-width:200px 100 |
127% |
-39.0% |
-5966
|
19 |
71 |
439 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 22.67 max-width:200px 100 |
128% |
-40.1% |
-6126
|
20 |
73 |
455 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 23.48 max-width:200px 100 |
130% |
-41.2% |
-6286
|
21 |
75 |
471 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 24.31 max-width:200px 100 |
131% |
-42.4% |
-6446
|
22 |
77 |
487 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 25.13 max-width:200px 100 |
133% |
-43.5% |
-6607
|
23 |
79 |
503 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 25.94 max-width:200px 100 |
134% |
-44.6% |
-6767
|
24 |
81 |
520 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 26.77 max-width:200px 100 |
136% |
-45.7% |
-6927
|
25 |
83 |
536 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 27.59 max-width:200px 100 |
138% |
-46.8% |
-7087
|
26 |
85 |
552 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 28.39 max-width:200px 100 |
138% |
-47.9% |
-7247
|
}}
{{
|
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can.
|
|
}}
}}
{{
{{
Lv
|
Lv Req
|
MP
|
Physical Atk.
|
Explosion Range
|
Enemy Debuff
|
Time Limit
|
Bomb Limit
|
Max Bomb Limit per Person
|
Move/Attack Speed
|
Physical Defense
|
1 |
35 |
150 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 9.11 max-width:200px 100 |
100% |
-26.7% |
-4267 |
30 sec |
7 |
3
|
2 |
37 |
166 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 10.05 max-width:200px 100 |
102% |
-28.1% |
-4400
|
3 |
39 |
182 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 10.99 max-width:200px 100 |
103% |
-29.6% |
-4533
|
4 |
41 |
198 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 11.94 max-width:200px 100 |
105% |
-31.2% |
-4667
|
5 |
43 |
214 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 12.89 max-width:200px 100 |
106% |
-32.7% |
-4800
|
6 |
45 |
230 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 13.81 max-width:200px 100 |
108% |
-34.1% |
-4933
|
7 |
47 |
246 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 14.75 max-width:200px 100 |
109% |
-35.6% |
-5067
|
8 |
49 |
262 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 15.71 max-width:200px 100 |
111% |
-37.1% |
-5200
|
9 |
51 |
278 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 16.64 max-width:200px 100 |
113% |
-38.5% |
-5333
|
10 |
53 |
294 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 17.58 max-width:200px 100 |
114% |
-40.1% |
-5467
|
11 |
55 |
310 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 18.54 max-width:200px 100 |
116% |
-41.6% |
-5600
|
12 |
57 |
326 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 19.47 max-width:200px 100 |
117% |
-43.1% |
-5733
|
13 |
59 |
343 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 20.42 max-width:200px 100 |
119% |
-44.5% |
-5867
|
14 |
61 |
359 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 21.37 max-width:200px 100 |
120% |
-46% |
-6000
|
15 |
63 |
375 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 22.3 max-width:200px 100 |
122% |
-47.5% |
-6133
|
16 |
65 |
391 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 23.24 max-width:200px 100 |
123% |
-49.1% |
-6267
|
17 |
67 |
407 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 24.17 max-width:200px 100 |
125% |
-50.5% |
-6400
|
18 |
69 |
423 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 25.12 max-width:200px 100 |
127% |
-52% |
-6533
|
19 |
71 |
439 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 26.07 max-width:200px 100 |
128% |
-53.5% |
-6667
|
20 |
73 |
455 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 27 max-width:200px 100 |
130% |
-54.9% |
-6800
|
21 |
75 |
471 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 27.96 max-width:200px 100 |
131% |
-56.5% |
-6933
|
22 |
77 |
487 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 28.9 max-width:200px 100 |
133% |
-58% |
-7067
|
23 |
79 |
503 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 29.83 max-width:200px 100 |
134% |
-59.5% |
-7200
|
24 |
81 |
520 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 30.79 max-width:200px 100 |
136% |
-60.9% |
-7333
|
25 |
83 |
536 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 31.73 max-width:200px 100 |
138% |
-62.4% |
-7467
|
26 |
85 |
552 |
Absolute Damage Ratio, it is multiplied by your Independent Attack Power before being shown in the game tooltips 32.65 max-width:200px 100 |
139% |
-63.9% |
-7600
|
}}
{{
|
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can.
|
|
}}
}}
Template:NavSkillsFSpitfire
Template:NavSkillsSpitfire