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Difference between revisions of "Satellite Beam"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Type3= | |Type3= | ||
|PrerequisiteLevel= | |PrerequisiteLevel= | ||
− | + | [[Launcher|Wrecking Ball]] Level 50+ | |
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|PrerequisiteSkill= | |PrerequisiteSkill= | ||
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|Attributes= | |Attributes= | ||
*{{SP per level|0}} | *{{SP per level|0}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown|Dungeon=140 | + | *{{Cooldown|Dungeon=140 sec}} |
− | *{{CubeCost| | + | *{{CubeCost|5}} |
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} |
− | + | ||
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|Notes= | |Notes= | ||
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*Multi-hit Interval: 0.3 sec | *Multi-hit Interval: 0.3 sec | ||
*First level of this skill is obtained automatically upon awakening. | *First level of this skill is obtained automatically upon awakening. | ||
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** '''Level 9:''' Enemies hit by the laser have decreased light resistance. | ** '''Level 9:''' Enemies hit by the laser have decreased light resistance. | ||
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*Skill strength lies in holding opponents down for the launcher to freely use other skills. | *Skill strength lies in holding opponents down for the launcher to freely use other skills. | ||
*Unlike other awakenings, Satellite Beam automatically locks on to targets after the user positions the skill, leaving you free to attack,defend, or create a strategy for the next move. | *Unlike other awakenings, Satellite Beam automatically locks on to targets after the user positions the skill, leaving you free to attack,defend, or create a strategy for the next move. |
Revision as of 15:36, 1 September 2015
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | Wrecking Ball Level 50+ |
Prerequisite Skills: | None |
Description
Calls an Orbital fire-support satellite to fire its laser beams. After the initial hit, the lasers will follow targets on their own.
Attributes
- SP per level: 0
- Casting Time: Instant Cast
- Cooldown: 140 sec
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- Multi-hit Interval: 0.3 sec
- First level of this skill is obtained automatically upon awakening.
- This skill's level increases automatically as the character's does and costs 0 sp.
- Affected by Heavy Firearm Technique and Heavy Firearm Mastery
- When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Number of lasers increased, duration increased.
- Level 6: Targeting speed & laser move speed increased.
- Level 9: Enemies hit by the laser have decreased light resistance.
- Skill strength lies in holding opponents down for the launcher to freely use other skills.
- Unlike other awakenings, Satellite Beam automatically locks on to targets after the user positions the skill, leaving you free to attack,defend, or create a strategy for the next move.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP | 1st Attack's Physical Atk. | Hit Interval | Physical Atk. Per Tick | Laser Duration | Laser Number | Light Resistance Debuff | |
---|---|---|---|---|---|---|---|---|---|
Amount | Duration | ||||||||
1 | 50 | - | - | - | - | - | - | - | - |
2 | 55 | 970 | 982% | 0.3 sec. | 391% | 10.0 sec. | 5 | - | - |
3 | 60 | 1060 | 1166% | 468% | 12.0 sec. | 6 | - | - | |
4 | 65 | 1150 | 1354% | 542% | 12.2 sec. | - | - | ||
5 | 70 | 1240 | 1541% | 617% | 12.4 sec. | - | - | ||
6 | 75 | 1330 | 1726% | 691% | 12.6 sec. | 7 | - | - | |
7 | 80 | 1420 | 1913% | 766% | 12.8 sec. | - | - | ||
8 | 85 | 1510 | 2098% | 840% | 13.0 sec. | - | - | ||
9 | 90 | 1600 | 2285% | 914% | 13.2 sec. | 8 | -24 | 10.0 sec. | |
10 | 95 | 1690 | 2472% | 989% | 13.4 sec. | -25 | 10.5 sec. | ||
11 | 100 | 1780 | 2657% | 1063% | 13.6 sec. | -26 | 11.0 sec. | ||
12 | 105 | 1870 | 2842% | 1138% | 13.8 sec. | -27 | 11.5 sec. |
General TP Skills | |
---|---|
Basic Training Upgrade |
"Launcher|WreckingBallLevel" can not be assigned to a declared number type with value 50.