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Difference between revisions of "Seventh Flow"
(Added MP Cost for Level 3) |
(Using SkillAttribute; Added Skill Level 4) |
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Line 19: | Line 19: | ||
*{{SP per level|200}} ('''First Level:''' 500) | *{{SP per level|200}} ('''First Level:''' 500) | ||
*{{CastTime|Instant Cost}} | *{{CastTime|Instant Cost}} | ||
− | *{{Cooldown|180 sec}} | + | *{{Cooldown|180 sec (Beginning Cooldown: 600 sec in Arena)}} |
*{{CubeCost|10}} | *{{CubeCost|10}} | ||
+ | *{{SkillAttribute|Number of Shots|13}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
|Notes= | |Notes= | ||
Line 27: | Line 28: | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
{| {{SkillTableHeader}} | {| {{SkillTableHeader}} | ||
− | ! | + | !Level |
!Lv Req | !Lv Req | ||
!MP | !MP | ||
!Atk. | !Atk. | ||
− | |||
!Final Shot Atk. | !Final Shot Atk. | ||
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
− | |1||85||2500||2612% | + | |1||85||2500||2612%||13059% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
|2||90||2579||3217%||16087% | |2||90||2579||3217%||16087% | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
|3||95||2659||3823%||19115% | |3||95||2659||3823%||19115% | ||
+ | |-{{SkillRow}} | ||
+ | |4||100||2739||4429%||22144% | ||
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 16:19, 30 October 2015
2nd Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 85 |
Prerequisite Skills: | None |
Description
Moves at the speed of lightning across the map between enemies firing bullets at them. Raven's movement leaves an afterimage of black feathers. Movement can be altered by arrow keys and repeatedly pressing the skill key to move more quickly.
Attributes
- SP per level: 200 (First Level: 500)
- Casting Time: Instant Cost
- Cooldown: 180 sec (Beginning Cooldown: 600 sec in Arena)
- This skill consumes 10
Clear Cube Fragments.
- Number of Shots: 13
- MP -5.0% Cooldown -5.0% on Command
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Final Shot Atk. |
---|---|---|---|---|
1 | 85 | 2500 | 2612% | 13059% |
2 | 90 | 2579 | 3217% | 16087% |
3 | 95 | 2659 | 3823% | 19115% |
4 | 100 | 2739 | 4429% | 22144% |
Male Ranger Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
General TP Skills | |
---|---|
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