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Difference between revisions of "Spiral Flame Shuriken"
Guilhermeo9 (talk | contribs) m (Guilhermeo9 moved page Demonic Illusion: Wind Demon Shuriken to Spiral Flame Shuriken: Name change) |
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* You can throw the shuriken again when it returns by casting the skill again. | * You can throw the shuriken again when it returns by casting the skill again. | ||
* Charging the skill increases the skill's damage. | * Charging the skill increases the skill's damage. | ||
− | + | * Shurikens can't be caught if you are in the middle of another skill, but each catch of the suriken can be cancelled into another skill, allowing you to weave other skills in the middle of each successful catch. | |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> |
Revision as of 20:38, 9 December 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 70 |
Prerequisite Skills: |
|
Description
The Kunoichi summons a demon shuriken capable of massive destruction and throws it. The shuriken will automatically fly back to her, which she can then use two more times - throwing an extra shuriken each time. Eventually, the shurikens will explode dealing damage to anything around them.
Attributes
- SP per level: 70
- Skill Level Interval: Every 2 levels
- Casting Time: ? sec (? sec in Arena )
- Cooldown: 50 sec (? sec in Arena )
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- ??? Basic Attack Cancelable Skill ???
- Number of Hits: ? (? in Arena, ? in Tower)
Notes
- You can throw the shuriken again when it returns by casting the skill again.
- Charging the skill increases the skill's damage.
- Shurikens can't be caught if you are in the middle of another skill, but each catch of the suriken can be cancelled into another skill, allowing you to weave other skills in the middle of each successful catch.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Stage of Charging | 1 | 2 | 3 | 4 | 5 | 6 |
---|---|---|---|---|---|---|
Damage Increase | 0% | 10% | 18% | 24% | 28% | 30% |
Skill Growth
Lv | Level Req | Summoning Explosion Attack Damage | Spinning Attack Strength | First Throw's Attack Strength | Second Throw's Attack Strength | Third Throw's Attack Strength | Final Explosion's Attack Strength |
---|---|---|---|---|---|---|---|
1 | 70 | 619% | 742% | 309% | 275% | 412% | 1650% |
2 | 72 | 682% | 817% | 340% | 303% | 454% | 1817% |
3 | 74 | 744% | 893% | 372% | 331% | 496% | 1985% |
4 | 76 | 807% | 968% | 403% | 359% | 538% | 2152% |
5 | 78 | 870% | 1043% | 435% | 386% | 579% | 2319% |
6 | 80 | 933% | 1118% | 466% | 414% | 621% | 2486% |
7 | 82 | 995% | 1194% | 498% | 442% | 663% | 2654% |
8 | 84 | 1058% | 1269% | 529% | 470% | 705% | 2821% |
9 | 86 | 1121% | 1344% | 560% | 498% | 747% | 2988% |
10 | 88 | 1183% | 1420% | 592% | 526% | 789% | 3156% |
11 | 90 | 1249% | 1495% | 623% | 554% | 831% | 3323% |
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |