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Difference between revisions of "Florae Collider"

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(Ingame description added, interesting how higher level spells don't explain exactly WHAT changes during a failure/sleeper success.)
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[[Category:Skills]][[Category:Witch Skills]][[Category: Magical Arts]]
 
[[Category:Skills]][[Category:Witch Skills]][[Category: Magical Arts]]
 
{{youtube tn|t_L8sHnJcYY}}
 
{{youtube tn|t_L8sHnJcYY}}
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=Description=
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Installs a Florae Collider that generates a powerful electric field on the ground while inflicting Neutral magic damage and immobilizing enemies within the skill's range. Hitting the attack key more quickly generates more electricity from the field. This skill demonstrates different effects if it is a failure or sleeper success.
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Consumes 2 Clear Cube Fragments.

Revision as of 11:19, 2 November 2009

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

Description

Installs a Florae Collider that generates a powerful electric field on the ground while inflicting Neutral magic damage and immobilizing enemies within the skill's range. Hitting the attack key more quickly generates more electricity from the field. This skill demonstrates different effects if it is a failure or sleeper success.

Consumes 2 Clear Cube Fragments.