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Charge Crash

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Revision as of 08:41, 1 September 2009 by Uchocobo (talk | contribs)
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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

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Description

Charges a slight distance forward then uppercuts, dealing damage to any target in the the user's path. A target in collision will be forcefully knocked back.


Details

  • Command Input: Leftkey.pngRightkey.pngRightkey.png + Z
  • Manual Input:MP -4.0% and Cool Time -2.0%
  • You can inflict additional hit by possessing Large Sword or Mace Mastery Lv 7+ (You must equip a corresponding weapon to do so)
  • One of the main skills for Blade Master, both in PvE and PvP.
  • Upper cuts at the end of charge has super armor effect.
  • More targets the user charge crash into, the longer it takes to perform the uppercut portion, leaving the user vulnerable from attack
  • A video sample of its usage as a finisher and combo starter can be found here.


Blade Master

Lv Lv Req SP MP Casting
Time
Cool
Time
Shoulder Tackle Attack Upper Cut Attack Superarmor Duration(?)
1 35 35 Instant 10 s 140% 210% 0.6s
2 37 31 147% 221%
3 39 33 155% 232%
4 41 34 162% 243%
5 43 169% 254%
6 45 177% 265%
7 47 184% 276%
8 49 192% 287%
9 51 199% 298%
10 53 206% 309%
11 55 % %
12 57 % %
13 59 228% 343%
14 - - % %
15 % %
16 % %