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Charge Crash

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Revision as of 11:22, 12 October 2009 by Uchocobo (talk | contribs)
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Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Description

Charges a slight distance forward then uppercuts, dealing damage to any target in the the user's path. A target in collision will be forcefully knocked back.


Details

  • Command Input: Leftkey.pngRightkey.pngRightkey.png + Z
  • Manual Input:MP -4.0% and Cool Time -2.0%
  • You can inflict additional hit by possessing Large Sword or Mace Mastery Lv 7+ (You must equip a corresponding weapon to do so)
  • One of the main skills for Blade Master, both in PvE and PvP.
  • Upper cuts at the end of charge has super armor effect.
  • More targets the user charge crash into, the longer it takes to perform the uppercut portion, leaving the user vulnerable from attack


Blade Master

Lv Lv Req SP MP Casting
Time
Cool
Time
Shoulder Tackle Attack Upper Cut Attack Superarmor Duration(?)
1 35 35 Instant 10 s 140% 210% 0.6s
2 37 31 147% 221%
3 39 33 155% 232%
4 41 34 162% 243%
5 43 169% 254%
6 45 177% 265%
7 47 184% 276%
8 49 192% 287%
9 51 199% 298%
10 53 206% 309%
11 55 % %
12 57 % %
13 59 228% 343%
14 - - % %
15 % %
16 % %