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Rising Uppercut
Revision as of 00:40, 30 April 2018 by CitricCurrent (talk | contribs)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
This article contains content that was removed. |
Awakening Active Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 70 |
Prerequisite Skills: |
|
Description
(Minimum: Insert game description)
Attributes
- SP per level: ?
- Casting Time: 0 sec (? sec in Arena )
- Cooldown: 50 sec (? sec in Arena )
- This skill consumes 2 Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
- Number of Hits: ? (? in Arena, ? in Tower)
- Max level: 1
- Cost: 3 TP
Notes
- Rising Knuckle without the charge and can hit up to 10 times in the air
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP Cost | Physical Attack Strength | Rising Physical Attack Strength | Multi Hit Count |
---|---|---|---|---|---|
1 | 70 | 935 | 850% | 425%+4156 | 10 |
2 | - | 1167 | 1063% | 531%+5193 |