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UM-0 Ultimatum

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Revision as of 15:03, 30 December 2012 by Thebagelman (talk | contribs)
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UM-0 Ultimatum
UM-0-ultimatum.gif
Type TypeHybrid.png
Level 64
Dungeon(s) Kartel Supply Camp


UM-0 Ultimatum is the strongest creation of Dr. Gizel's experiments. He serves as a personal bodyguard to Gizel.

Move List

  • Does a rolling attack across most of the map, stands up facing the opposite direction, and summons several timed bombs. Each bomb is set for 2 seconds and releases a charged blast, causing electrocution if caught in the blast.
  • Swings his fists at close range.
  • Slams his fists into the ground and generates electricity, causing electrocution.
  • Occasionally does a long jump attack and slams into the ground, generating electricity around him like before. Has a chance to electrocute if players are caught in it.
  • <Hero's Road>His Rolling attack becomes faster and he release time bombs almost everywhere across the screen. Bombs become harder to avoid.
  • <Hero's Road>Releases a green,yellow orb that slowly follows a player. If it touches the player it will suck HP and MP away from them and give it to UM-0.
  • <Hero's Road>His jump attack becomes more accurate and his electrocution slam attack becomes larger.
  • <Hero's Road>

Strategy

When you enter the room there will be three UM-9 Electrons, one battery field, UM-0, and a large generator in the bottom left corner. Have you or one of your party members take out the generator first. If it isn't destroyed it will strike players four times with a strong lightning attack every 30 seconds or so. Take out the four smaller mobs first so you can focus your attacks on UM-0. UM-0 will move up and down the y-axis constantly, making him hard to hit with projectile attacks. After awhile the generator will restart on its own and you will have to destroy it again. Keep him away from the generator when it starts shooting lightning bolts to keep him from regenerating full health bars.