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Skill Expressions for Dragoon

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Hey Arrol, is there a particular reason why you removed the scalar percentage growth values for the Dragoon skill pages?

22:34, 27 April 2018

I was curious about them. I assumed they were something left over from editing. I'll bring them back

23:03, 27 April 2018

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Return to Thread:User talk:Arrol/Skill Expressions for Dragoon/reply (2).

Why not just unequip the weapon and do the calculations without any altercations?

23:44, 27 April 2018

I'm afraid to say it doesn't necessarily work for all cases. It depends heavily on the skill's damage property (Physical/Magic) and what the class's base weapon is. Apparently, even if you don't have a weapon equipped, the skill's mana/cooldown is changed accordingly with the base weapon.

For the Magical subclasses: Dragoon and Impaler, it's fine to just unequip the weapon since the D. Lancer's base weapon is a Long Lance. However, when you get to the Physical Subclasses: Skirmisher and Vanguard, you need to use a Beam Spear for the weapon since all other weapons tend to skew data slightly.

This applies to all other classes as well. However, the one exception is the Thief class which has no weapon that reveals base mana cost/cooldown. In this case, it requires a little mathematics.

00:03, 28 April 2018

oh, I see now.

00:51, 28 April 2018