Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Thread history

Fragment of a discussion from User talk:Bah wikier
Viewing a history listing
Jump to: navigation, search
Time User Activity Comment
No results

{{AbsoluteDamage|472|472}} + {{AbsoluteDamage|472|472}}*(n-1)

12:06, 23 September 2018

Yeah something like that. Thanks for pointing that out to me.

It might even be easier if we just omit the 'Your Independent Attack' from the equation I stated earlier.

So it turns out like this:

X = (Skill's highest possible fixed damage - Skill's Level 1 Fixed Damage)/(n-1)

As mentioned in your example, it would be basically this:

{{AbsoluteDamage|Skill's level 1 Fixed damage|Your Independent Attack}}+{{AbsoluteDamage|X|Your Independent Attack}}*(n-1)
12:24, 23 September 2018

Hey, I've noticed that certain skills like Aura Javelin and Lollipop Crush have quite extensive tables that might hover off the page once we put in the expressions. Do you think it would be better if we keep this information in a table or list them out similarly to the 'Skill Options' in-game?

09:47, 24 September 2018

Because we are now using a single formula instead of listing each level in a table, we don't necessarily need to use tables at all. It's just that the current skill page template automatically takes a table. I actually tried putting two separate tables on the Lolipop Crush page, but the skill page refused to display a second table correctly. I ended up squishing both tables into the single skill growth table.

I guess the question is if we're going to create a new skill page template.

09:59, 24 September 2018

Creating a new skill page template is unnecessary as the table function is completely independent from the template for it to display correctly. You can literally type anything in the area and it should be able to display normally, with the exception of tables or tabs for some reason which require an outer call of

<span style="display:none">{{</span> <span style="display:none">}}</span>

.

To list out the skill options under skill growth, we can always use the SkillAttribute template and put in the individual expressions there.

10:21, 24 September 2018

Is there any limit to the SkillAttribute template? Some skills have lots of various effects and I don't know if it matters what we try to list that way.

10:30, 24 September 2018