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From User talk:Gameknight
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06:11, 10 September 2015 Gameknight (talk | contribs)

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(Reply to Absolute damage)
01:50, 10 September 2015 Everspace (talk | contribs)

New thread created

 

Hello!

In case you haven't noticed, the tooltips for skills that contain flat damage numbers like Explosive Hook.png Explosive Hook (Male) have their numbers change if you switch weapons. Rather than have people fighting over numbers, I would like to people to start using Template:AbsoluteDamage that does the math for you (and far more than just make the numbers italic). You can see an example when I used it for the File:Sticky Ball.png Sticky Ball skill.

It can be made like so when editing a page:

{{AbsoluteDamage|Tooltip=15610|IndependantAttack=1173}}

Damage Ratio:

13.31
max-width:200px 100
{{AbsoluteDamage|15610|1173}}

Damage Ratio:

13.31
max-width:200px 100

I appreciate you mimicing the other pages, this is super helpful, but would like you to use the template rather than generating the ratios yourself (I intend to add some categories and such later to the template).

Thank you for your contributions!

01:50, 10 September 2015

Thank you for sending me this. I was wondering what you meant by absolute damage template.

As you could probably guess from my inability to compress the table, I'm a bit new to this whole editing shtick, but I have a M.Brawler that I can take the data from, so I figured I might as well use him. Thank you for helping me.

06:11, 10 September 2015