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Thanks for the updated logo snafuPop!
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I dunno, Category-wise it's already like that, and it's kind of unclear how Everspace want me to do it. But I see what you're saying.
Thanks for the images. I'll move it soon~
Are you going to have a separate template for APCs? Because I don't think the current Infobox monster has any APC functionalities.
Also, I think the green used for Named mobs is too bright. Unless you feel the previous one was not good. I myself prefer the previous one, so if you also agree, you can probably take a look at FormatMonster Icon+Name ForceSpecial for the green they use.
What do you need for APCs, just class? I can add that to the template.
I'll adjust the color!
The thing with APC in the FormatMonster Data template is that: a) Name is in some grey color text b) automatically categorized as Automated Player Character family without filling in family field c) has class field d) was differentiated using the IsAPC field
So IsAPC can obviously be substituted with ur class= field on Spawns, but the automatically categorize as APC part will need some work on your part. Easy way is to just add an IsAPC field with y or n, probably.
The name color should just be a conditional check as with your other monster classes (boss, named, etc).
But yea the class can just be a field you add.
That is actually not a problem. Font color and category can be done by setting the class parameter only.
Before I change that, do you remember if there are any named monsters that can also appear without the green nametag ingame (excluding boss encounters)? If there aren't any, I'll move the named classification from the Spawns template over to the Infobox template.