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Skill Expressions for Dragoon

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Revision as of 28 April 2018 at 07:45.
The highlighted comment was edited in this revision. [diff]

Hey Arrol, is there a particular reason why you removed the scalar percentage growth values for the Dragoon skill pages?

    22:34, 27 April 2018

    I was curious about them. I assumed they were something left over from editing. I'll bring them back

      23:03, 27 April 2018

      Yeah, sorry about that. I messaged Dfoplayer earlier if we could use some mathematical expressions to show skill growth value. If we manually inputted each individual value with each balance patch, the editors would probably go insane.

      Although, right now it looks a bit rough... We can find a better solution later.

      Also, you might notice that some of the base mana, mana growth, and cooldown values might be different than those listed in-game. This is most likely due to the Beam Spear attributes increasing Magic Skill MP costs by +15% and Magic Skill Cooldowns by 5%. I used a Long Lance to get the base mana values since it only increases Physical Mana costs/cooldowns.

        23:28, 27 April 2018

        Why not just unequip the weapon and do the calculations without any altercations?

          23:44, 27 April 2018