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Steyr AMR
Contents
Description
Fires a missile that attaches itself to the target. Then, the missile blows up one second later.
Prerequisite
- Level 20
Details
- Command Input: + Z
- The user is pushed backward due to recoil.
- Has slight homing property.
- First hit counts as a non-elemental physical attack, while the second hit counts as a fire element physical attack.
- Targets will be knocked back when hit and upon explosion.
- The missile can go beyond the screen, as long as it doesn't collide with any obstacle.
- If you have Sub Weapon Crusher and hit an enemy with both the gun and the projectile this gives a very significant knockback.
- Can be improved withh Steyr AMR Upgrade
Gender Differences
Males have one explosion after the missile attaches itself to a target. Females have three smaller explosions that add up to the same amount of damage.
Skill Growth
Rebirth: Male Launcher
Rebirth: Male Launcher
Lv | Lv Req | SP | MP Consumption | Physical Attack Strength | Explosion Physical Attack Strength |
---|---|---|---|---|---|
1 | 20 | 25 | 40 | - | - |
2 | 22 | 44 | - | - | |
3 | 24 | 49 | - | - | |
4 | 26 | 54 | - | - | |
5 | 28 | 59 | - | - | |
6 | 30 | 64 | - | - | |
7 | 32 | 69 | - | - | |
8 | 34 | 74 | - | - | |
9 | 36 | 79 | - | - | |
10 | 38 | 84 | - | - | |
11 | 40 | 88 | - | - | |
12 | 42 | 93 | - | - | |
13 | 44 | 98 | - | - | |
14 | 46 | 103 | - | - | |
15 | 48 | 108 | - | - | |
16 | 50 | 113 | - | - | |
17 | 52 | 118 | - | - | |
18 | 54 | 123 | - | - | |
19 | 56 | 127 | - | - | |
20 | 58 | 133 | - | - | |
21 | 60 | 136 | - | - | |
22 | 62 | 142 | - | - | |
23 | 64 | - | - | - | |
24 | 66 | - | - | - | |
25 | 68 | - | - | - | |
26 | 70 | - | -% | -% |