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Summoner's Train
Revision as of 02:26, 19 May 2015 by Everspace (talk | contribs) (Cat-a-lot: Copying from Category:Summoner Skills to Category:Active Skills)
Description
Commands your summoned creatures to follow you inside a dungeon; increase the physical and magic defenses and vitality of you and your summoned creatures for the duration of this skill. Your creatures will attack any enemy that attacks you.
Double Casting this skill cancels the effect. (Consumes MP again)
Prerequisite
Details
- Command Input:
- Cast Time: .7 second
- Cool Time: 5 seconds
- Spirits will patrol around the summoner, Dead Murker and Flame Hulk usually moves diagonally
- Useful for pulling summons away from a hazard area.
- Does NOT synergize with Mark the Target! (AI conflicts)
Rebirth Summoner Values
Level | Lv Req | SP | MP | Duration | Summoned Monster Effects | Summoner Effects | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Physical & Magical Defense |
Vitality | Focus Fire Duration | Movement & Attack Speed |
Hostility | Visual Range | Attack Strength | Physical & Magical Defense |
Vitality | |||||
1 | 20 | 30 | 30 | 20s | +160 | +3 | 12s | +10% | +10 | +30px | +10% | +160 | +3 |
2 | 23 | 32 | 24.4s | +320 | +6 | 13.3s | +12.2% | +15 | +44px | +14.7% | +240 | +6 | |
3 | 26 | ||||||||||||
4 | 29 | ||||||||||||
5 | 32 | ||||||||||||
6 | 35 | ||||||||||||
7 | 38 | ||||||||||||
8 | 41 | ||||||||||||
9 | 44 | ||||||||||||
10 | 47 | ||||||||||||
11 | 50 | ||||||||||||
12 | 53 | ||||||||||||
13 | 56 | ||||||||||||
14 | 59 | ||||||||||||
15 | 62 | ||||||||||||
16 | 65 | ||||||||||||
17 | 68 |