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Defensive Instinct
Revision as of 21:43, 8 July 2015 by Blakdoxaduo (talk | contribs)
Togglable Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 5+ |
Prerequisite Skills: | None |
Description
Provides a chance to automatically guard enemy attacks while attacking or moving reducing their damage.
Attributes
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Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
- SP per level: 15
- Cooldown: {{{Value}}}
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | SP | MP Consumed | Guard Chance | Damage alleviation | Guard Cooldown |
---|---|---|---|---|---|---|
1 | 5 | 15 | 5 | 25% | -50% | 15 secs |
2 | 10 | 15 | 22 | 30% | -55% | 15 secs |
3 | 15 | 15 | 40 | 35% | -60% | 15 secs |
4 | 20 | 15 | 57 | 40% | -65% | 15 secs |
5 | 25 | 15 | 75 | 45% | -70% | 15 secs |
6 | 30 | 15 | 92 | 50% | -75% | 15 secs |
7 | 35 | 15 | 110 | 55% | -80% | 15 secs |
8 | 40 | 15 | 127 | 60% | -85% | 15 secs |
9 | 45 | 15 | 145 | 65% | -90% | 15 secs |
10 (M) | 50 | 15 | 162 | 70% | -95% | 15 secs |
Knight TP Skills | |
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General TP Skills | |
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