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Difference between revisions of "Blackness Auto Shoulder"

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(Created page with "{{Equipment infobox | slot = Head/Shoulder | armor weight class = light armor | binding = Untradable | level = 85 | weight = 1.9 | value = 14,560 | rarity = Epic | equipment p...")
 
(a7p3 rework)
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| rarity = Epic
 
| rarity = Epic
 
| equipment physical defense = 2693
 
| equipment physical defense = 2693
 +
| weapon physical attack = 65
 +
| weapon magical attack = 65
 +
| independent attack = 74
 
| strength = 41
 
| strength = 41
 
| intelligence = 28
 
| intelligence = 28
 
| shadow damage = 24
 
| shadow damage = 24
 +
| physical critical chance = 3
 +
| magical critical chance = 3
 
| set = Natural Guardian Set
 
| set = Natural Guardian Set
| description = Attacks create a 5% chance of casting Black Swarm. (Cooldown: 0.5 sec.)<br>
+
| description = Attacks create a 5% chance of casting Black Swarm. (Cooldown: 0.5s)
Attacks create a 5% chance of casting Black Swarm on all enemies in a 400 px range. (Cooldown: 15 sec.)
+
 
 +
 
 +
Attacks create a 5% chance of casting Black Swarm on all enemies in a 400 px range. (Cooldown: 15s)
 
| flavor text = This will be a goner if you lose it in the middle of the night. - Gunther
 
| flavor text = This will be a goner if you lose it in the middle of the night. - Gunther
 
}}
 
}}

Revision as of 12:03, 20 December 2016

Blackness Auto Shoulder.png
Blackness Auto Shoulder
Slot
Head/Shoulder
Weight class
Light Armor
Rarity
Epic
Weight
1.9 kg
Value
14,560 Gold
Binding
Untradable
Req. level
85

Physical Atk.
65
Magical Atk.
65
Indep. Atk.
74
Physical Def.
2693
Strength
41
Intelligence
28
Shadow Dmg.
+24
Physical Crit.
+3%
Magical Crit.
+3%

Set(s)
Natural Guardian Set

This will be a goner if you lose it in the middle of the night. - Gunther

Attacks create a 5% chance of casting Black Swarm. (Cooldown: 0.5s)


Attacks create a 5% chance of casting Black Swarm on all enemies in a 400 px range. (Cooldown: 15s)

Acquisition

Dropped by

  • Lv 82 - 200 Hell Mode Monster Hunt

Notes

  • Black Swarm's damage is a combination of scaling shadow damage and fixed piercing damage that hits five times. It can also potentially perform a critical hit.
    • The scaling damage is influenced by strength, physical attack, weapon piercing damage, shadow damage, and critical damage modifiers added by skills.
    • The fixed damage will always deal 117,000 base damage regardless of the target's armor and can be influenced by damage modifiers from skills and gear.